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 Post subject: Re: Animate Dead
PostPosted: Sat Nov 06, 2010 12:45 pm 
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some monsters around the boss are junk. Only a few monsters around boss. and after those get killed by boss (those drakes) im left defenseless. Thats why id rather have a chance of hit or miss with skele king or just come back later that day when more mosnters respawn.

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 Post subject: Re: Animate Dead
PostPosted: Sat Nov 06, 2010 1:14 pm 
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You will not be able to re-animate any bosses, nor would you be able to re-animate high end creatures.
That was the reason animate dead was so broken in the first place.
So off the top of my head?
No golems
No dragons
No humans, they'd turn into zombies or skeletons.
I'm sure more will come out when i actually run the numbers but i'm giving you a general overview here.


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 Post subject: Re: Animate Dead
PostPosted: Sat Nov 06, 2010 1:28 pm 

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From what bob said it sounds like mostly shit that is <= grizzly. That means no chance at all of a bad ass.


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 Post subject: Re: Animate Dead
PostPosted: Sat Nov 06, 2010 1:55 pm 
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then nevermind...

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 Post subject: Re: Animate Dead
PostPosted: Sat Nov 06, 2010 1:56 pm 
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Ya see. Thats why i dont want it to change. every time somthing change it gets worse... Just keep it the way it is.

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 Post subject: Re: Animate Dead
PostPosted: Sat Nov 06, 2010 8:44 pm 

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i would still like to see summon undead work like summon creature....


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 Post subject: Re: Animate Dead
PostPosted: Sat Nov 06, 2010 8:50 pm 
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Yes, That i agree with. Thats what i posted on first page. Best thing ive seen come from summon undead was a litche. so thats not a big deal.

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 Post subject: Re: Animate Dead
PostPosted: Sun Nov 07, 2010 4:49 am 
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ok then lets work on summon undead....

say like a list pops up and depending on skill you can summon most undead creatures?...for example liche lord at 92 etc...like magery.

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 Post subject: Re: Animate Dead
PostPosted: Sun Nov 07, 2010 5:31 am 
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you guys are smoking crack!

liche lords...lol that sounds fair..lol


then i want for summoning creatures a black widow to even out please...lol

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 Post subject: Re: Animate Dead
PostPosted: Sun Nov 07, 2010 5:57 am 
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doesnt sound bad to me :shock: id like to have black widows as well.

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 Post subject: Re: Animate Dead
PostPosted: Sun Nov 07, 2010 9:17 am 

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black widows are way more powerful than liche lords... just make the list comparable to summon creature? think that sounds like a good idea... nothin to crazy ya know?

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 Post subject: Re: Animate Dead
PostPosted: Sun Nov 07, 2010 10:21 am 
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lol, well if summon undead is comparable to summon creature.. please make a undead mount lmao..

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 Post subject: Re: Animate Dead
PostPosted: Wed Nov 10, 2010 8:20 pm 

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i have been excited as hell to use animate dead
i trained all the way up to 85.. and just went out and tested my new weapon.. and i got to say..
it sucks peter... for the mana it takes to cast and what you get u might as well not even bother..

animate dead seems nerfed to hell if u ask me.. if its gonna pull shitty monsters.. then make it take lower mana than summon undead... seems fair to me atleast... looks like to me that it currently costs twice as much as it should


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 Post subject: Re: Animate Dead
PostPosted: Wed Nov 10, 2010 9:36 pm 
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supposedly you can animate skele king...maybe he can add more to the list..

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 Post subject: Re: Animate Dead
PostPosted: Thu Nov 11, 2010 9:53 am 
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ya, if you can't animate higher end creatures (like you were able to do when it worked in t3a) just keep it the same, and maybe add more variety to the things you can cast..

Don't see why we can't have it like it was in t3a but mk :(

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