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kingblacktorn
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PostPosted: Sun Oct 31, 2010 3:35 pm |
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Joined: Sat Sep 25, 2004 10:19 pm Posts: 3197
Bot Check: GAMER
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Well Usually in some dungeons like Deciet there are monsters blocking the bridge. I get stuck inbetween monsters and get pwned.
I was wondering if you could make it easyer and not loose as much stam when we run thru monsters, like it used to be. It kinda sucks not being able to run past a monster that is standing still. In RL if you run into someone standing still your Force + Mass would be way overpowering and you would knock em down, Or in obs instance run past em.
_________________ GMBob wrote: A non-bob gm who shall remain nameless did it!
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Sparger
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PostPosted: Sun Oct 31, 2010 4:32 pm |
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Joined: Mon Sep 13, 2010 11:12 pm Posts: 216
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If you are running at full speed and run into a wyrm I dont think it would budge one bit.
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kingblacktorn
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PostPosted: Sun Oct 31, 2010 4:39 pm |
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Joined: Sat Sep 25, 2004 10:19 pm Posts: 3197
Bot Check: GAMER
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Well Me + My Horse rammed into a skele and couldent push it?
As for the wyrm, it is so big i could go thru its legs If i wasnt on a horse.
_________________ GMBob wrote: A non-bob gm who shall remain nameless did it!
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Apocalypse
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PostPosted: Sun Oct 31, 2010 8:15 pm |
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Joined: Wed May 23, 2007 8:50 am Posts: 2398
Bot Check: GAMER
Website: http://www.dxgaming.com
Location: United States of America
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I agree with scud no matter what gm says
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chips LL
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PostPosted: Mon Nov 01, 2010 6:08 am |
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Joined: Mon Mar 12, 2007 6:50 pm Posts: 5732
Bot Check: GAMER
Yahoo Messenger: chipsll
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u should be able to shove stuff when ur over half full stanima
_________________ king of the run on sentence.
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belgarion
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PostPosted: Mon Nov 01, 2010 4:02 pm |
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Joined: Thu Dec 16, 2004 8:11 pm Posts: 3668
Location: Sudbury Ont. Canada
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Sparger wrote:If you are running at full speed and run into a wyrm I dont think it would budge one bit.
Doesn't matter. realism < suckage.
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Dedo
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PostPosted: Mon Nov 01, 2010 5:53 pm |
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Joined: Thu Jan 06, 2005 1:26 pm Posts: 2339
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Website: http://www.myspace.com/dedommanger
Yahoo Messenger: dedommanger
Location: Wa State
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belgarion wrote:Sparger wrote:If you are running at full speed and run into a wyrm I dont think it would budge one bit.
Doesn't matter. realism < suckage.
so suckage is greater then realism? 
_________________ [email protected]
Ankhesenamun
Dedo Serenity
Fisherwmn
Ruby Estella
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Falin
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PostPosted: Mon Nov 01, 2010 10:24 pm |
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Joined: Tue Dec 18, 2007 6:07 pm Posts: 1211
Location: michigan
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errr didnt we just get done having huge discusion on this topic? and trial period if i am not mistaken?
_________________ Falin(ROT)-Bully
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Mr.Obvious-SUPER Crafter
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belgarion
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PostPosted: Tue Nov 02, 2010 3:51 pm |
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Joined: Thu Dec 16, 2004 8:11 pm Posts: 3668
Location: Sudbury Ont. Canada
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Dedo wrote:belgarion wrote:Sparger wrote:If you are running at full speed and run into a wyrm I dont think it would budge one bit.
Doesn't matter. realism < suckage.
so suckage is greater then realism? 
No, lack of suckage is more important than realism.
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GMBob
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PostPosted: Thu Nov 04, 2010 2:31 pm |
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Joined: Thu Nov 02, 2006 4:07 pm Posts: 1760
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There is still a limit on the client that i cannot change, and it only tries to run through stuff at full stamina.
So unless you have full stamina, you aren't running through anything.
Although, heaven forbid, we have a nice easy solution to this problem that lets you run through multiple monsters in a row.
It's called a refresh potion, we've had them for years, and that's their purpose. 
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belgarion
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PostPosted: Sun Nov 14, 2010 9:36 pm |
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Joined: Thu Dec 16, 2004 8:11 pm Posts: 3668
Location: Sudbury Ont. Canada
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GMBob wrote:There is still a limit on the client that i cannot change, and it only tries to run through stuff at full stamina.
So unless you have full stamina, you aren't running through anything.
Although, heaven forbid, we have a nice easy solution to this problem that lets you run through multiple monsters in a row.
It's called a refresh potion, we've had them for years, and that's their purpose. 
Yes, but if you get trapped by monsters and can't move you are dead, doesn't matter how many refresh potions you have. Unless it as been made that you do not lose stamina when you are hit.
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chips LL
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PostPosted: Sun Nov 14, 2010 11:28 pm |
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Joined: Mon Mar 12, 2007 6:50 pm Posts: 5732
Bot Check: GAMER
Yahoo Messenger: chipsll
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can greater refresh pots restore more stanima? might solve the problem, because the main purpose for them gets defeated with any character with alot of dex
_________________ king of the run on sentence.
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GMBob
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PostPosted: Wed Nov 17, 2010 7:58 pm |
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Joined: Thu Nov 02, 2006 4:07 pm Posts: 1760
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belgarion wrote:
Yes, but if you get trapped by monsters and can't move you are dead, doesn't matter how many refresh potions you have. Unless it as been made that you do not lose stamina when you are hit.
You only lose stamina if you are wearing armor you aren't proficient in due to your class.
And you only lose 20(i believe) stamina for shoving, which is more than a refresh gives last i checked
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