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 Post subject: Rangers
PostPosted: Wed Nov 10, 2010 2:34 pm 
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I wanted to suggest since they cant wear plate can you add damage to their weapons...the bow or allow them to wear plate.

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 Post subject: Re: Rangers
PostPosted: Wed Nov 10, 2010 6:12 pm 

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rangers do full dmg with bow and 75% with mele and cant wear plate
warriors do full dmg with mele and 50% with bow.. and can wear plate

rangers can do better with mele that warriors can do with bows.. this is to compensate for their lack of being able to use better armor

what really needs to be done is that Warriors need to have a bonus to there Mele attacks in comarison to humans with mele.. and rangers need to have a bonus to their archry in comparison to human's with archery

this will offset the race problems we have now.. because i am going to be honest with you.. the only reason count is still a vamp is for nostalgia or whatever u want to call it.. if i really wanted him to be a good char to play with id make him a human so I could do both... this is the problem now.. humans with vet rewards are better than their counter part races with vet rewards...

but yes.. i do think racial rangers and warriors need to be able to do more dmg with there type of wepon than their human counterpart..

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 Post subject: Re: Rangers
PostPosted: Wed Nov 10, 2010 7:19 pm 
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adam_c wrote:rangers do full dmg with bow and 75% with mele and cant wear plate
warriors do full dmg with mele and 50% with bow.. and can wear plate

rangers can do better with mele that warriors can do with bows.. this is to compensate for their lack of being able to use better armor

what really needs to be done is that Warriors need to have a bonus to there Mele attacks in comarison to humans with mele.. and rangers need to have a bonus to their archry in comparison to human's with archery

this will offset the race problems we have now.. because i am going to be honest with you.. the only reason count is still a vamp is for nostalgia or whatever u want to call it.. if i really wanted him to be a good char to play with id make him a human so I could do both... this is the problem now.. humans with vet rewards are better than their counter part races with vet rewards...

but yes.. i do think racial rangers and warriors need to be able to do more dmg with there type of wepon than their human counterpart..

good day
thats exactly what i mean.. human warriors wear plate do full dmg with bow n melee and have the ability to gm 7 skills with vet rewards.

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 Post subject: Re: Rangers
PostPosted: Wed Nov 10, 2010 7:54 pm 
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rangers can do 8 tho lol, and u can be new and have the extra skill... but with damage the way it is armor is way more important then that extra 100 skill lmao

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 Post subject: Re: Rangers
PostPosted: Wed Nov 10, 2010 8:28 pm 

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yea thats what i am getting at.

i agree with you the added skill points do not make up for the imbalance when comaring racial warrior/rangers to their human counterpart.

this is why i suggest... added dmg for racial warrior's/rangers
this should help to compensate..

i know race's have racial abilities but tbh.. its just still not enough to even out the difference...

i know its done been discussed but i think really.. we should have given humans racial abilities also and limted them in the same maner as we have done with the other races.. this would help tremendously to balance out a lot of issues... i may make a post regarding this..i know its old news but i think it should be looked into before things are complete..


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 Post subject: Re: Rangers
PostPosted: Thu Nov 11, 2010 9:57 am 
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OR if your worried about cookie cutter classes, add more skills warriors/ mages / tanks / necros can use effectively...

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 Post subject: Re: Rangers
PostPosted: Thu Nov 11, 2010 10:35 am 

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or make humans work the same way and then balance each class out.. (which would be a rather easy feat.)

:P


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 Post subject: Re: Rangers
PostPosted: Thu Nov 11, 2010 5:38 pm 
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*sigh*
ill take the cheap way out....

stay on topic !

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