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Judas[Cult]
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PostPosted: Mon Sep 07, 2009 9:13 am |
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Joined: Sun Feb 17, 2008 9:50 am Posts: 588
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Firstly, I'd like to point out that the distance required to buy things from the vendor has been reduced dramatically. So it's quite annoying when the vendor walks around whilst you are shopping or when he decides to go upstairs.
Secondly, as of today, I have noticed that poly mages (while pollied) can't reach vendors at all.
Can we get a tweak on this?
Note:
I have found out that while pollied I cannot even pick up items or drop them. Is it happening to everyone or just me?
_________________ Judas [Cult] The Traitor
Doro [Cult] The Zealot
'And if you gaze for long into an abyss, the abyss gazes also into you.' - Friedrich Nietzsche
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GMBob
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PostPosted: Mon Sep 07, 2009 11:47 am |
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Joined: Thu Nov 02, 2006 4:07 pm Posts: 1760
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Judas[Cult]
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PostPosted: Mon Sep 07, 2009 12:05 pm |
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Joined: Sun Feb 17, 2008 9:50 am Posts: 588
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Yeah, working again.
Tyvm.
_________________ Judas [Cult] The Traitor
Doro [Cult] The Zealot
'And if you gaze for long into an abyss, the abyss gazes also into you.' - Friedrich Nietzsche
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belgarion
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PostPosted: Wed Sep 09, 2009 4:28 pm |
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Joined: Thu Dec 16, 2004 8:11 pm Posts: 3668
Location: Sudbury Ont. Canada
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I always thought we should do away with it or atleast severly extend it, I find this one of the most irritating things in UO.
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chips LL
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PostPosted: Wed Sep 09, 2009 5:40 pm |
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Joined: Mon Mar 12, 2007 6:50 pm Posts: 5732
Bot Check: GAMER
Yahoo Messenger: chipsll
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actually the distance thing still is dumb, you have to be on the property to buy 
_________________ king of the run on sentence.
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Judas[Cult]
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PostPosted: Wed Sep 09, 2009 7:05 pm |
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Joined: Sun Feb 17, 2008 9:50 am Posts: 588
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not only in the property but basically on top of the vendor
_________________ Judas [Cult] The Traitor
Doro [Cult] The Zealot
'And if you gaze for long into an abyss, the abyss gazes also into you.' - Friedrich Nietzsche
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Popcorn
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PostPosted: Wed Sep 09, 2009 7:16 pm |
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Joined: Thu Jul 23, 2009 12:25 am Posts: 378
Bot Check: GAMER
Website: http://www.myspace.com/euroromanian
Location: Oregon
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I also noticed this problem when you enter the place
chances are the vendors will respond to your "buy" or "sell" command from a
relative distance, if not, then one has to be on top of them, like Judas mentioned
does get quit irritating after awhile and frustrating when you have to move to
reach them just because they cannot stand still 
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belgarion
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PostPosted: Thu Sep 10, 2009 5:06 pm |
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Joined: Thu Dec 16, 2004 8:11 pm Posts: 3668
Location: Sudbury Ont. Canada
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Is there not a way to change it that if you are in the shop that is good enough you shouldn't have to be standing on top of them, or having to move the list to find the little bastard.
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GMBob
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PostPosted: Fri Sep 11, 2009 11:51 am |
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Joined: Thu Nov 02, 2006 4:07 pm Posts: 1760
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You need to be within 3 tiles, which is plenty far enough for wandering. What it coems down to is you also can't have something that blocks los between you.
So just don't try to buy through a bookshelf.
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belgarion
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PostPosted: Fri Sep 11, 2009 1:39 pm |
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Joined: Thu Dec 16, 2004 8:11 pm Posts: 3668
Location: Sudbury Ont. Canada
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GMBob wrote:You need to be within 3 tiles, which is plenty far enough for wandering. What it coems down to is you also can't have something that blocks los between you.
So just don't try to buy through a bookshelf.
Or like a counter? Because realistically when you go into a shop you usually hand money over the counter to buy things, which you cannot do. And if you buy more than one thing from a vendor he is way more than 3 tiles away by the time you are done. The little fucker is usually off in another room by then.
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Judas[Cult]
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PostPosted: Fri Sep 11, 2009 7:00 pm |
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Joined: Sun Feb 17, 2008 9:50 am Posts: 588
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GMBob wrote:You need to be within 3 tiles, which is plenty far enough for wandering. What it coems down to is you also can't have something that blocks los between you.
So just don't try to buy through a bookshelf.
How about increasing from 3 tiles? Wouldn't that solve the problem and make people's lives a little less miserable?
_________________ Judas [Cult] The Traitor
Doro [Cult] The Zealot
'And if you gaze for long into an abyss, the abyss gazes also into you.' - Friedrich Nietzsche
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Popcorn
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PostPosted: Fri Sep 11, 2009 7:46 pm |
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Joined: Thu Jul 23, 2009 12:25 am Posts: 378
Bot Check: GAMER
Website: http://www.myspace.com/euroromanian
Location: Oregon
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that or possibly make the whole building be accessible to buy or sell from
any location you are at (i.e. even if he/she is in another room than you are
you can still sell and buy from that specific vendor)
if to much work, then what Judas mentioned, a slight increase from 3 tiles?
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