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PostPosted: Wed Apr 07, 2004 2:28 am 
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Quick Fixes: Shopkeepers respawn gold quicker and bug fixed with sanctuary.

Blinkers had a wonderful idea about property taxes and when suggested in the forums many players thought it was a well thought out idea and deserved to be implemted. We have implemented a new house patch as of today and suggest everyone become familiar with it as several things have changed. This has been inspired for a number of reasons.
  • Many people own more houses then they really need breaking rule #27. While this isn't a major offense and staff can't track it, still people are taking up prime plots of real estate with houses they rarely use or need.
  • Many veteran players who have achieved a desired level of wealth and skill no longer have reason to do much more then bank sit.
  • The rate of inflation on Obsidian has skyrocketed recently making prices on goods rise almost daily.
  • Anyone who owns a house needs to pay maintainance, taxes or upkeep bills so it's unrealistic for there to be 10 houses one person owns free of charge.
  • Many players don't even play anymore but refresh all their houses on the slight chance they will return...once again taking away land someone else might better use.
<HR>
All houses new and old are now being taxed by the various towns and villages throughout the world. This tax is used to help with the upkeep of your favorite towns and I'm sure much of it will be needed in Britain once the invasion is stopped.

Taxes are based off a number of things. Amount of secure containers the house offers, the amount of square footage inside the house and the amount of actual land the foundation of the house takes. In general smaller houses will have a lesser tax and larger ones will be higher.

Taxes are due whenever you refresh your house. When you double click your sign it will display the monthly tax rate and how much is needed to refresh your house. All you have to do is make sure you have enough gold when you refresh and your all set. If you fail to refresh a house or cannot refresh it due to not enough cash it will decay just as it did before.

One benifit of this patch is we have increased the house decay to 60 days instead of 30. Many people get busy with real life or go on vacation and can't be around to refresh their homes. Because of this we have doubled the duration before decay.

Finally you'll notice that you'll need more then one full month in taxes to refresh your house the first time even if it's been a few days since you last refreshed it. This is because currently all houses are at 30 days or less until they decay so when you refresh them it will jump to 60. Hope this makes sense.

If you would like to know more about inflation and how it works in Obsidian feel free to check out this link.

http://www.dxgaming.com/phpbb/viewtopic.php?p=30150


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PostPosted: Wed Apr 07, 2004 3:42 am 
lol that was cool :) now thats A god power play later man im done messing with you lol just wantted to prove A point


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PostPosted: Wed Apr 07, 2004 3:45 am 
So less bank sitting for vets?
Mouhahahaha


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 Post subject: Thorfin
PostPosted: Wed Apr 07, 2004 3:52 am 
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yeah thats a great idea- no more banksitting and chatting, thats a kick in ass for vets, good :D

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PostPosted: Wed Apr 07, 2004 4:01 am 
What exactly are the prices gonna be on this? And is it gonna be worked out in game-months or RL-months?

'Cause while I think it's a great idea, you stand a good chance of giving the newbie community a hard wack over the head with this patch and forcing them out of their houses, while a lot of vets are just gonna laugh at the measily added upkeep...

Maybe something like a house per account could be taxfree or something...? That would save all the newbies from going bankrupt and having to choose between owning a house and advancing a money-swallowing char, while still leaving the vets to pay for a lot of houses or have them decay...


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PostPosted: Wed Apr 07, 2004 4:09 am 
It happens when u refresh ur house. IE every RL 30 days ... which is now being adjusted to 60 days so you can pay for 2 mo at once. New players shouldn't have too much of a problem with this if they don't make it a problem. Complaining isn't gonna make this go away... killin stuff and getting out of the current routine is. In other words... CHANGE IT UP. Get out. Do somethin. If u don't wanna play cuz u can't have a free house... I don't really care. If a newbie has a 140k house... they must have done something to get it. If they could get 140k they can afford the tax. If they bought a 50k house they can afford 5k in upkeep every 30 days. It's not that big of a deal! The more people complain the more likely it'll go up to 20% LOL.


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PostPosted: Wed Apr 07, 2004 4:18 am 
I thought houses used game days and not real life days. I refreshed mine last night and it is already down to 28 days.


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PostPosted: Wed Apr 07, 2004 4:21 am 
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hmmm i had 12 days left but decided to refresh and see how this works. lol i paid 8k taxes on a small house. ok so this is just every 60 real life days right? i can certainly live with that.
guess i will have to stop being so generous to newer players from now on though. gold is actually something i need now. never needed much before .
i see where youre going with this bb, i am just afraid it is going to make everyone rather stingy when most are very giving usually. and i hate to imagine the amount of pkers that will spring up needing tax money :P.
i personally know a few pple that this is going to hurt really bad. some of them are not bank sitters at all but are so generous that they really dont have the amount of gold they will need to pay taxes. i dont mean this as a complaint, after all it really doesnt affect me much since i only own one small house and 16k every 60 days is peanuts even to a n00b, but the taxes seem kinda high for vets who have worked hard to get what they have. oh well i guess ill stay out of this one since im just a n00b with 16k in the bank.

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PostPosted: Wed Apr 07, 2004 4:56 am 
Awesome. I love it. Great idea.

Thanks.


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PostPosted: Wed Apr 07, 2004 5:34 am 
quote="Broadband"]Quick Fixes: Shopkeepers respawn gold quicker and bug fixed with sanctuary.
How much quicker may i ask, cuz a max gold of 4k isnt much and unless the respawn is much quicker its still gonna run out
  • Many veteran players who have achieved a desired level of wealth and skill no longer have reason to do much more then bank sit.
They bank sit cuz they don't need to train skill anymore. They still make stuff for sale. They play the game to interact with people. Some even help newbies i respect that. Its not fair to accuse dem of doing nuthin juz cuz some din participate in the quest.
  • The rate of inflation on Obsidian has skyrocketed recently making prices on goods rise almost daily.
This aint gonna bring prices down increased availability is. Prices will continue to go up cuz all these patches juz make it harder to survive
  • Anyone who owns a house needs to pay maintainance, taxes or upkeep bills so it's unrealistic for there to be 10 houses one person owns free of charge.
If my parents had to pay 10% in maintenance every month i'll be living on the streets pretty soon. Its a game. Y make people live in a real world when its JUST A GAME?

I'm pretty sure i'm gonna get moderated


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PostPosted: Wed Apr 07, 2004 6:28 am 
hello

Interesting more chance :)ok some things i would like know and i have a few comments.

What are the new Tax raties for each house?

Co-owners will have to pay for refreshing a friends house?

I think u it would be more realistic if your Main house was tax free or at a low rate. Gives a first home buyers a chance to settle in. And if u expand and have lots of houses then tax rate should increase. Also u should be able to choice which house u want to be the main one. making it easier for newbies to owe there first house :) no matter the size.

Since there is so much "inflation" could u please make carpenters and Tinkers being able to make things that people want. One of the reasons for the inflation on both fishing and blacksmithing have changed, (quantities of the stuff u are looking for, whether fish or ore). I have not seen or heard of str fish being on sale for a while, it was hard enough trying to get them before and with increase in the difficulty of finding them, the chances of getting a str fish now is near impossible.

Also i have visited the players vendors lodge on several occasions and i crash once every minute, i have spoken to other players about and the same thing happens to them. Because of the crashing it makes less likely to go there, i would say that would be so for other players as well.

I would like to say i do bank sit, heph is a miner/blacksmith with no fighting ability at all :P. I normally sit at the bank chatting to people. repair armour or sell Armour. (as Silencesg said) It also give me a chance to talk to newbies and my old friends while practicing tinkering. Heph does not do quests because of the no fighting ability. Also find most vets will help newbies out, and one of the best places to find vets is at the bank. Vets do go on small quests and large ones, jsut not all the time :P

This is a contructive critizism and should be treated that way. I am not firing a broadside at anyone, i just think these things need to be addressed. I like the idea of tax as it will make people adventure more or make more stuff to sell but on the opposite side of the coin u should also make more ways for people to make money (tinkering and carpentry skills). :)

heph


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PostPosted: Wed Apr 07, 2004 7:47 am 
i have around 10-15 houses. i would gladly ask a GM to remove some of these(paying is not a problem, just think it would help)

Also, what if some of ur houses are placed on a small isle(no connection to mainland) do we still pay taxes?


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PostPosted: Wed Apr 07, 2004 8:31 am 
I doubt this will change the bank sitters. Why not just ban the bank sitters if you hate them so much? While you're at it ban the runechamber sitters too heh.


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PostPosted: Wed Apr 07, 2004 8:40 am 
and while u at it mite as well ban all the players who juz wanna enjoy yur shard
goodness noes who many will quit due to this fiasco.
Pretty sure most of the staff were taken unawares by this implementation.
I'm sure hep was anyway


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PostPosted: Wed Apr 07, 2004 10:14 am 
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Allright, First off, I suggest you all read broadband's post in the shard manual section about inflation. There is a good lesson in economics right there.

Now it is story time.
In any event, there have been three major periods of inflation in this shard while i've been here, each one occurs in the six months following a major influx of new players. Unfortunatly, after each inflation a huge recession follows and people leave, and eventually it balances out to where it started because the only people left are veterans who know how the economics of the game work. With the influx of new people, several cartels have been formed in an effort to regulate prices, and, to my dissapointment, some of them are led by vets who are completely disregarding the economic welfare and instead are only worried about thier own profit and making a living. Well be known that if things continue thier current ways, and you guys do not take the new changes in step and ADAPT how you play, the economy will hit another depression, and life will suck for a few months, and many will leave. Many veterans have been trying to curve the inflation trying to prevent this from happening again, and I for one am glad to see that broadband is taking an active step, and that this housing tax is a great idea.

It balances out, and here is why. In obsidian, like in the real world, everyone has a set monthly "budget", which consists of how much money they can make in a month. They also have some set costs, for mages it is regs, for warriors it's weapons and armor. Newbies have lower budgets, so they live within thier means by buying less expensive armor and less regs and using them more wisely then veterans do, who buy expensive things and lots of reagents, because it is within thier budget. Owning a house is now part of your monthly budget, if you cannot afford a big house, then you should not buy one or else you will go into the red. Also, veterans can't own plantations now consisting of dozens of houses, because that is outside thier income. All this does is benefit the shard, it forces a lot of excess housing to be removed and cleaned up, and it helps curve inflation by forcing veterans to pay more attention to thier budget, and the budgets of others. If all the newbies have less money to spend, then the price of fish won't go up, because they won't be able to buy it, it is as simple as that. Also, it will some veterans to come out of retirement and quit being bum wheels in the game. There are three levels of players in this shard, in my openion. Newbie, Veteran, and Retired. Retired people come on, chat, may give a few thinsg away, but other then that dont' really play. I'm all for keeping them around, but i think that they should have to interact with the shard a tad more. :) Also, all fenced in lands are being taxed as well, so the huge tracts of lands veterans have kept to themselves will be forced open unless they become active so they can pay thier rent.

That is my two bits, take it as you will.

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