GMBob wrote:New Features:
-- -- .lockall - This will attempt to lock every item in the house down(and secure every chest), up to the storage limit. This means if you have more items/chests than the limit, it will only secure some of them, so make sure to check after you do it.
Balance Adjustments:
-- I have run a lockall command on every house in the shard(213 total for those curious) just to catch any accidentally unsecured items
Wow such a WONDERFUL attitude from you all (yes sarcasm) . Did it occur to any of you to actually READ what bob wrote?
A lockall command only locks down items in a house zone to the point where the storage limit is reached. This could mean the wrong items were locked back down in Spiner's house resulting in unlocked chests.
Quit giving Sparger a hard time. He shouldn't have to tell you to give all bugs/issues a period of grace before testing the boundaries of them on each other.
Hemlock wrote:
1. No shit? And the housing bug wasint used so you had no right to kill him.
2. No one would want anyone into there house because of that reason at anytime. Raptor could have locked his stuff down and he didin't.
3. LOL its raptor
4. Dont really care about that......
and 1 more thing.... This is bull shit
nosympathy wrote:
1. When Chemikill did it the second time it was fixed, so that reason is fail.
2. Yes, a bug would suck, but Chemi did it after Bob did a mass lockdown, so it was fair game.
3. I looked at how he types (full of colors) on the forums and its him.
4. No one pages because its Raptor, he does it, but all seems to fail and then he dies himself.
Cheers Sparger.
You're both a pair of dumbarses for not reading. Consider yourselves on my shit list for slander and idiocy.