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 Post subject: Reds
PostPosted: Mon Sep 06, 2010 1:48 pm 
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Reds should not be allowed to use the guards option in town. By coming into town they are loosing the ability of guard wacking due to him being a murderer. thats just dumb that they can use it.

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 Post subject: Re: Reds
PostPosted: Mon Sep 06, 2010 10:39 pm 

Joined: Tue Jan 30, 2007 4:01 pm
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I agree

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 Post subject: Re: Reds
PostPosted: Wed Sep 08, 2010 5:58 pm 
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Location: Sudbury Ont. Canada
It used to be that if you called guards and you were red they attacked you for being red in town. That's the way it should be again.


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 Post subject: Re: Reds
PostPosted: Sat Nov 06, 2010 11:17 am 
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I'm pretty sure the reds can call guards and they'll get whacked the minute the guards get done with their primary target.
So yes, works as intended.
IF someone can prove contrary let me know.


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 Post subject: Re: Reds
PostPosted: Sat Nov 06, 2010 1:06 pm 

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why not guards kill reds? like it used to be..? makes more sense kill a murderer, jail a criminal....

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 Post subject: Re: Reds
PostPosted: Sat Nov 06, 2010 1:14 pm 
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because that's abusable.
Guards still kill sufficiently high-kills pks, but most pks won't be that high and thus get jail.


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 Post subject: Re: Reds
PostPosted: Sat Nov 06, 2010 3:55 pm 

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well it just seems like there isnt a reason to not be red and go in town... maybe make reds lootable in town i dunno is a reason for wind....

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 Post subject: Re: Reds
PostPosted: Sat Nov 06, 2010 6:05 pm 
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blob wrote:well it just seems like there isnt a reason to not be red and go in town... maybe make reds lootable in town i dunno is a reason for wind....
Wind lets red shops for stuff. reds can buy stuff intowns without getting g wacked by vendor.

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 Post subject: Re: Reds
PostPosted: Sat Nov 06, 2010 7:45 pm 

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big whoop.... cant buy stuff in a normal town... most players that are red usually have 99.9% of all the stuff they need... should be more reason to stay out of town imo....

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 Post subject: Re: Reds
PostPosted: Sun Nov 07, 2010 8:50 am 
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if reds weren't allowed in town then there would hardly be anyone in town...

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 Post subject: Re: Reds
PostPosted: Sun Nov 07, 2010 9:23 am 

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nnyeh im sure people would learn to deal with it... up until i recently got back when i was red i was never in town because everyone called guards now its "omfg pussy you call guards wtf is that?" red are meant to stay outa town and only going to jail and having to spend 750 gp or spend what 8 minutes in there is hardly a "punishment" 750 gp is nothing to im guessing everyone? same with 8 minutes it used to be 15... but nnyeh i dunno maybe im just a hard ass...

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 Post subject: Re: Reds
PostPosted: Sun Nov 07, 2010 10:25 am 
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Dedo wrote:if reds weren't allowed in town then there would hardly be anyone in town...

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 Post subject: Re: Reds
PostPosted: Sun Nov 07, 2010 2:52 pm 

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thats prolly true... most players are red..
but i got to say... there is no real reason to not be red.. before being red was a major inconvenience and now its not..

i do think there needs to be some degree of punishment involved in terms of Red Players and Towns.. more so than it is now..


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 Post subject: Re: Reds
PostPosted: Sun Nov 07, 2010 4:23 pm 
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or maybe everyones red because the kill timer won't allow a normal player to be blue. pk or not lol...

just a thought..

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 Post subject: Re: Reds
PostPosted: Sun Nov 07, 2010 4:52 pm 
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chips LL wrote:or maybe everyones red because the kill timer won't allow a normal player to be blue. pk or not lol...

just a thought..

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