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PostPosted: Sat Oct 23, 2010 9:50 am 
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It shouldnt take more than ten seconds to med each time afterall most mages are running out of regs and mana when in a wall with a warrior so cut the delay to fewer seconds. its already necessary to carry 125 ga, ss, ging just to have one sucessful fight (meaning a competitive one) due to the amount of regs spent healing. Imagine trying to pvp with a mage all day long?

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PostPosted: Sun Oct 24, 2010 2:54 pm 
agreed


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PostPosted: Mon Oct 25, 2010 11:42 am 
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ya the med delay is really high, specially for someone who relies on purely mana to do.... well everything really lol

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PostPosted: Mon Oct 25, 2010 1:05 pm 

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i think the delay is fine.. the fails are not

i just did a med check on my char
out of 24,135 meds i have a success rate of 50%

i am going to reset it now

but i believe this is about the standard.

healrate is based on a successl rate of about oh i cant remember exactly but i think like 80something percent

My Suggestion would be to lower the fail rate not the delay, i would say make med have a success rate of about 75%

this would fix the problem
ud still fail 1 in 4 times...
i think this would bring balance without tampering with the delays


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PostPosted: Sat Nov 06, 2010 11:12 am 
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med success rate for a gm meditator should be near well above 80%.
Also, if you're not getting a ton of mana, have you checked your synergy skill with meditation?


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PostPosted: Sat Nov 06, 2010 12:24 pm 
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i get 30 mana on success with gm eval int and 87.2 med..just want to lower the delay by 2 or 3 seconds to 8 or 9 would be nice. My current med rate out of 735 is 65%.

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PostPosted: Sat Nov 06, 2010 1:45 pm 

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as my med has increased
my fail rate has lowered
ill comment further after i gm med and i will have something to go by


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