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 Post subject: Re: Necro Spells
PostPosted: Wed Oct 20, 2010 4:48 am 
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chips LL wrote:not a point to really complain about though, just med after/ before you cast
its just another list of things that can make you fizzle magery spells.

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 Post subject: Re: Necro Spells
PostPosted: Wed Oct 20, 2010 9:04 am 

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adam_c you can only use 1 skill at a time. It is that simple. If you try to use 2 skills it wont work.


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 Post subject: Re: Necro Spells
PostPosted: Wed Oct 20, 2010 11:16 am 

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i think the part that irritates me is that fact that 97% of med is waiting for a timer that is not "using a skill" sooooooo yeah all i gotta say on that one.....

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 Post subject: Re: Necro Spells
PostPosted: Wed Oct 20, 2010 5:47 pm 

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Sparger wrote:adam_c you can only use 1 skill at a time. It is that simple. If you try to use 2 skills it wont work.
med didn't fizzle in t3a.. and there was not a problem..

i like the fact that the hat is not the source for med and that you dont have to click it.. and the fact that u can also med in war mode..

but if you have like a 8 sec delay between meds u are going to be pressing that button quite alot waiting on the timer.. like blob mentioned..

most spells have a pretty good delay so if you leave it this way... its just shit..

i understand what you are saying about not being able to use 2 skills at once but essentially u are not using 2 skills at the same time.. u cast the spell.. then in the deley phase you use annother skill (med) this does not need to fizzle the spell..

just because it is one way don't mean its right.. its broken and needs to be fixed

trust me... i know these things..
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 Post subject: Re: Necro Spells
PostPosted: Thu Oct 21, 2010 12:53 am 
its like healing u can still attack witha warrior and hold the bandage heal macro and it will heal as u attack


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