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 Post subject: Guildstones.
PostPosted: Sun Jan 31, 2010 12:45 pm 
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Website: https://twitter.com/TaxDiabolus
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When trying to add another of my characters to my own guildstone, it is saying "This player must be online to become a member". Obviously that is not possible. Similarly it will not always be possible for a guildmaster to be online when the guild candidates are.

I was wondering if this could be changed, or if the stones could possible facilitate the adding of multiple characters from the owners own account.

Thanks.

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 Post subject: Re: Guildstones.
PostPosted: Sun Jan 31, 2010 4:27 pm 
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well what i did with ur first problem was transfer the guild to a friend, have him recruite me and add me, then have him transfer it back to me...but that is a hassle


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 Post subject: Re: Guildstones.
PostPosted: Mon Feb 01, 2010 9:46 am 
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Yeah dude, I'd added someone to the guild to sponsor my char in. Switched back to my other char to accept him in but then I got that msg above.

I thought that is how I added my chars to the stone to begin with but I guess I'm mistaken or possibly things have changed a little. Just inconvenient is all.

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 Post subject: Re: Guildstones.
PostPosted: Thu Feb 04, 2010 5:55 pm 
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The same thing just happened to me. I paged about it, and my guildstone location is 1251 1745, right outside Britain. It was a temp location to easily add a new member. I was trying to set a title and then this same thing happened to me that Tax describes.

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 Post subject: Re: Guildstones.
PostPosted: Tue Feb 09, 2010 4:52 pm 
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Website: http://jizaboz.com
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^ Bump for anyone who checks the in-game page ^

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 Post subject: Re: Guildstones.
PostPosted: Wed Feb 17, 2010 10:11 am 
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Oooook... I never heard back on this and now my guildstone has DISAPPEARED. Now what? Is my guild going to disband? Where did it go? Probably the same place my old house went that just mysteriously vanished a couple of weeks, leaving the chests on the ground that I was never able to re-deed for sale. Which totally sucks, considering I'm poor. :evil: :evil:

WTF man! :cry:

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Last edited by Wizard_of_Gore on Wed Feb 17, 2010 4:41 pm, edited 1 time in total.

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 Post subject: Re: Guildstones.
PostPosted: Wed Feb 17, 2010 4:09 pm 
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I was wondering why that guildstone was there. I'm sorry I can't help.


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 Post subject: Re: Guildstones.
PostPosted: Wed Feb 17, 2010 4:35 pm 
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I had temporarily moved it out there because the new system allows me to and I was trying to easily initiate a guild member right outside of Britain instead of at the new GWAR Guild Haus because it's is kind of hard to locate... even for me because I recently acquired the house LOL

It's cool Koldoon, I figured it would be an issue GMbob would have to take a look at for Taxman and I. Thanks for the response though, nice to know at least some level of staff has seen my page and is aware of the issue.

I really suspect my old, smaller house that disappeared was bugged somehow. I inherited it from Oigen when he had to stop playing Obsidian and held an event to give away his stuff. That original house was literally right beside the Britain bank. It's been moved at least twice since then. My old guildstone used to be actually WITHIN that house at one time. Hopefully this bit of history will help gmBob figure out what's wrong.

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 Post subject: Re: Guildstones.
PostPosted: Wed Mar 03, 2010 7:16 am 
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Any news on this?

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 Post subject: Re: Guildstones.
PostPosted: Wed Mar 03, 2010 3:27 pm 
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Apologies Jiz - I don't read the forums as much as I should. I've had your guildstone in my backpack for some time now just waiting for you to page with the current location of where your house is. Just page ingame and I'll place the stone on the spot you page from.

As for the character online business - I'll have to leave that to Bob since he knows far more about it than me. (and can script a fix!)


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 Post subject: Re: Guildstones.
PostPosted: Wed Mar 03, 2010 4:40 pm 
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Good man :)

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 Post subject: Re: Guildstones.
PostPosted: Fri Mar 05, 2010 1:13 pm 
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Echo wrote:Apologies Jiz - I don't read the forums as much as I should. I've had your guildstone in my backpack for some time now just waiting for you to page with the current location of where your house is. Just page ingame and I'll place the stone on the spot you page from.
Thank you! I paged about 3 hours ago to get it returned. Nice to know it just didn't vanish into thin air like my small shack did lol
Echo wrote: As for the character online business - I'll have to leave that to Bob since he knows far more about it than me. (and can script a fix!)
Alright. Hopefully it won't be too hard of a fix.

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 Post subject: Re: Guildstones.
PostPosted: Wed Mar 17, 2010 2:38 pm 
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Update:

Guildstone has been returned to proper location :)

"This player must be online to become a member" problem still persists :(

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 Post subject: Re: Guildstones.
PostPosted: Mon Mar 22, 2010 2:31 pm 
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This is a problem with a few older guildstones. Just leave a page witht he guildstone coordinates and i'll have to fix it manually.


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 Post subject: Re: Guildstones.
PostPosted: Tue Mar 23, 2010 3:45 pm 
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GMBob wrote:This is a problem with a few older guildstones. Just leave a page witht he guildstone coordinates and i'll have to fix it manually.
Thank you, GMBob. I have been leaving said page, and just now clicking the guildstone gives me:
You are not a member of this guild! To join, ask a current member to invite you into the guild.
So I hope your manual fix is not complete quite yet :wink:

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