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 Post subject: Cove GY
PostPosted: Thu Oct 15, 2009 4:11 pm 
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The problem is that cove gy is no longer able to be trained at. All the monsters are still able to walk
through the gates which means that less zombies and skeletons spawn back into the gy.

Can this be looked into and fixed soon?

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 Post subject: Re: Cove GY
PostPosted: Thu Oct 15, 2009 5:05 pm 
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ya i know its broke lol i just went up to the gv and killed them and went back in

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 Post subject: Re: Cove GY
PostPosted: Fri Oct 16, 2009 6:27 am 

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funny to see noobs with Oytras..there's no religion anymore..

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Thassius wrote:lol I see now... we don't change monster spawns to suit pkers who get owned by them, sorry.


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 Post subject: Re: Cove GY
PostPosted: Fri Oct 16, 2009 8:06 am 
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The Cove gv is very close to cove if u didint know :)

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 Post subject: Re: Cove GY
PostPosted: Fri Oct 16, 2009 9:03 am 
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Terek Molt wrote:funny to see noobs with Oytras..there's no religion anymore..
Ya Terek, what has the Obsidian world come to.....

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 Post subject: Re: Cove GY
PostPosted: Fri Oct 16, 2009 3:41 pm 
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Location: Sudbury Ont. Canada
i remember back in the day when noobs were hunting in full verite sets with vanq weps until a bunch of us reds decided enough was enough and to start killing and leaving them bare assed again. lol


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 Post subject: Re: Cove GY
PostPosted: Fri Oct 16, 2009 4:32 pm 
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belgarion wrote:i remember back in the day when noobs were hunting in full verite sets with vanq weps until a bunch of us reds decided enough was enough and to start killing and leaving them bare assed again. lol

Maybe it's time to clean house again!

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 Post subject: Re: Cove GY
PostPosted: Fri Oct 16, 2009 7:52 pm 
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Ya lets start a revolution

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