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Apocalypse
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PostPosted: Sat Sep 19, 2009 8:36 pm |
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Joined: Wed May 23, 2007 8:50 am Posts: 2398
Bot Check: GAMER
Website: http://www.dxgaming.com
Location: United States of America
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Hey I think it would be neat if we could have those mobile orc forts than you can make, add them around the world. And maybe move them every month or so, maybe in a mining cave that's populated, or outside of a town. Would be neat, and maybe every 6th time or so it's whole army is destroyed, it will move away from that spot.
Would be cool if you mine the same mine over and over, then all of a sudden you go there one day and there's a orc fort right inside of it.
And maybe there armies get larger and stronger, and on the last wave, you get a cool prize or so. But have the waves spawn every other day or so.. Think of it this way, the first army of orcs that get owned send a message somehow to there home base, and the home base sends a larger and stronger army to reinforce the fort. But they will just spawn the other day acting like they really traveled over the world to get there..
Or it'd be cool if we could have the actually travel there.
Some comments on this? I think it's a neat idea.
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chips LL
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PostPosted: Sat Sep 19, 2009 9:50 pm |
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Joined: Mon Mar 12, 2007 6:50 pm Posts: 5732
Bot Check: GAMER
Yahoo Messenger: chipsll
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want more orcs? check cove about now.. its pretty rediculous.. wish i could hunt there.. SOOO bad i wanna hunt there... look UO0104.JPG
UO0120.JPG
UO0130.JPG
lol i had more screen shots, but i only can put 3 in one post.. i had tons of screenies,,
and u didnt even see half the orcs,... theres even orcs on the fishing dock LOL!
_________________ king of the run on sentence.
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Apocalypse
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PostPosted: Sat Sep 19, 2009 11:48 pm |
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Joined: Wed May 23, 2007 8:50 am Posts: 2398
Bot Check: GAMER
Website: http://www.dxgaming.com
Location: United States of America
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jesus, lots of orcs on that damn trail lol
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Euroman
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PostPosted: Sun Sep 20, 2009 1:06 am |
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Joined: Tue Sep 15, 2009 8:48 pm Posts: 1064
Bot Check: GAMER
Location: OREGON
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Yup and I am planning on clearing them up once I get either my PvM or my Tank/Warrior started
in a couple months. That is once I get situated with my crafters and money to make a good warrior
(mainly looking at FFF and the needed stat fish  )
_________________ Euroman
Doppleganger
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GMBob
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PostPosted: Sun Sep 20, 2009 5:51 am |
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Joined: Thu Nov 02, 2006 4:07 pm Posts: 1760
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Already actually part of a plan(somewhat) that's been in the works for 2 years now. It just got put on the side with the whole forced upgrade to t4a.
But once we're more situated i'll finish that system.
I just figure ya'llwant me to work on mor eimportant stuff first
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Apocalypse
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PostPosted: Sun Sep 20, 2009 9:47 pm |
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Joined: Wed May 23, 2007 8:50 am Posts: 2398
Bot Check: GAMER
Website: http://www.dxgaming.com
Location: United States of America
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You had this exact thing already planned? The exact thing I just made up in my mind? I doubt that...
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GMBob
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PostPosted: Mon Sep 21, 2009 10:50 am |
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Joined: Thu Nov 02, 2006 4:07 pm Posts: 1760
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Actually hence the somewhat. The mobile monster spawns and having land being contested, and eventually overrun if nothing is done, is part of aplan, as is large scale epic warfare(armies and such).
Ask echo, i've had a working prototype of this since almost a year before t3a died. just the project got put on hold due to the forced upgrade to t4a and the work that's entailed. It's really one of my prize projects and i can't wait till it goes in. It's been a blast to work on and it will really bring some cool stuff for the all gm bored players
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Apocalypse
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PostPosted: Mon Sep 21, 2009 1:17 pm |
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Joined: Wed May 23, 2007 8:50 am Posts: 2398
Bot Check: GAMER
Website: http://www.dxgaming.com
Location: United States of America
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Sounds cool then, just put black hair in first 
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