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PostPosted: Wed Jul 30, 2008 10:16 am 
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humans should get slower gains imo. since they are not naturally good at any one thing.

something to even out things cause right now they are just way too good compared to the crippled races/classes. all the proficiency stuff has really balanced race/classes, but at the same time has made humans way too much better than all race/classes since they're totally crippled nerfed owned.

100 points is a good start, but still need more to balance humans imo. another idea is make it possible for a race to go to 120 in their one "natural" skill. or 5 extra stats in one category depending on their race/class. atm humans are too good....

i would feel guilty if i chose all humans with the current system. but i love the role play aspect of races/classes too much. all my chars were races before. part of why i suck, that and being too lazy to care.

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PostPosted: Wed Jul 30, 2008 11:33 am 
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i think races will be fixed slower gains really wont effect humans getting into the pvp world atm because the humans aint gming resist or any usefull skill over the time span in which race stones will be fixed anyway and slow gains wouldn't effect the humans (no one) that are going around owning everyone now anyway

ps. what humans are u talking about?

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PostPosted: Tue Aug 05, 2008 9:28 am 
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Necros works ?

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