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| Healing not calculating correctly http://www.dxgaming.com/forums/viewtopic.php?t=40207 |
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| Author: | Terek Molt [ Sat Jul 11, 2015 2:36 pm ] |
| Post subject: | Healing not calculating correctly |
So according to this chart my warrior fully fed with a shield and wep (130 dex) should have 11 + (0/20) - (130/20) + (2+1+0+0) 11 + . .0 . . - . . 6.5 . .+ . . . . 3 Total 7.5 Delay Now I actually have a 9.5 second delay.. what's up with that? |
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| Author: | Fate [ Sun Jul 12, 2015 2:41 am ] |
| Post subject: | Re: Weird healing issue. |
You do have a 7.5 sec Delay, now add your wep that your probably holding. its another 2 seconds. |
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| Author: | Terek Molt [ Wed Jul 15, 2015 9:08 pm ] |
| Post subject: | Re: Weird healing issue. |
So I noticed something else. When the counter starts, now that my dex is higher it says 8. Now after I see 8, sometimes the healing delay shows 8 9 8 7 6.... Etc... so apparently it goes up again after it starts from 8, anyone noticed this? Try spamming your healing macro when fighting and let me know. |
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| Author: | maher [ Thu Jul 16, 2015 10:10 pm ] |
| Post subject: | Re: Weird healing issue. |
I have the same issue that i dont understand... @shadow, he has already added |
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| Author: | GMBob [ Sun Dec 27, 2015 12:51 pm ] |
| Post subject: | Re: Healing not calculating correctly |
Remember everytime you get hit after bandage healing it adds 1 sec to your timer(up to 4 hits in 4 seconds). Could that be why your timer went up? As for the formula, it looks like that's out of date, I'd have to check changelogs to see when it was changed, but i usually mention formula changes like that: 12 seconds base, + 0.1 second per 2.4 points of magery, - 0.1 second for every 2 dexterity +1 second per hunger level (up to 3) +2 seconds for something equipped in primary hand +1 seconds for something equipped in offhand (+2 for two-handed weapon) Minimum 3 seconds No delay addition for poisoning Does that clear it up? |
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