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 Post subject: mythril/ silver armor..
PostPosted: Mon Nov 08, 2010 11:14 am 
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whats the point of myth/silver if you still fizzle with magery?
one of the main complaints of a mage is they fizzle to much.. the armor doesnt help the situation lol

who agrees/ disagrees with that?

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PostPosted: Mon Nov 08, 2010 11:32 am 

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So the discussion of this topic is. should myth/silver armor fizzle a mage 10% of the time. All other armor has a 30% fizzle chance. Is the change needed to armor or does the problem lay somewhere else?


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PostPosted: Mon Nov 08, 2010 1:01 pm 

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It should not have a fizzle rate attached to it because it is primarily used for mages.

Why gives mages a special armor to use while casting magic spells and still give them a 10% fizzle rate?

All other spells should have the fizzle rate increase and myth/silver be either lowered to 5% or taken off completely as it hinders the ability for mages to cast spells properly, which is the whole key for the mage.


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PostPosted: Mon Nov 08, 2010 1:12 pm 
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ya, i could understand if mages had anther option besides chain...
if a mage goes out in chain myth armor ( or w,e the highest armor is that doesnt give you a fizzle rate) they would get slaughtered

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PostPosted: Mon Nov 08, 2010 1:37 pm 

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Chain armor is not even a option here Sub, so don't go giving Bob the wrong ideas lmao.


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PostPosted: Mon Nov 08, 2010 2:37 pm 

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myth and silver doesnt have a fizzle rate attached to it... unless bob changed something recently.


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PostPosted: Mon Nov 08, 2010 3:26 pm 

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umm yea thats what i was thinking..
im pretty sure my myth isnt causing me any problems.. ill have to test tho


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PostPosted: Mon Nov 08, 2010 7:05 pm 
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there was anther thread saying it did, so i assumed it did, i rarely use myth, but thought for the mages who did it would suck penis.. and people already complaining about the fizzle rate on mages...

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