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50 healing cap on war-mage?
http://www.dxgaming.com/forums/viewtopic.php?t=22136
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Author:  chips LL [ Wed Sep 01, 2010 10:49 am ]
Post subject:  50 healing cap on war-mage?

I'ma be blatant and say..

50 healing SUCKS ASS, makes war-mage pointless...
as healing is essential as a skill pretty much for all pvp characters...
then you have the 17 second healing delay on top of that (GM magery + weps)
low armor + 50 healing = lose every fight simple as....
if anyone can beat me with 50 healing + that delay and that armor PLEASE tell me...

makes war- mages suck, I thought it was bad being a necro lawl 0.o then again i get dropped vrs a warrior w/ a good wep in 4 secs flat ....but atleast i can prolong my death by healing on a necro b4 they outhit my healing... war mages cant do anything... healing (usually does 10-20 hp healed) less if poisoned with no anat... but even with anat 100 anat.. it's USELESS skill due to the extreme delay and low amount your able to heal....

I'm willing to test... with someone else being the war-mage to prove my point...

edit- I dunno who has a war-mage.. but if anyone else does have one that they use please give input because i would love to be proven wrong...

Author:  Morbid [ Fri Sep 24, 2010 12:20 am ]
Post subject:  Re: 50 healing cap on war-mage?

im willing to show how a war mage can be decent threw a different aprotch to pvp/pvm. i dig the race, 50 healing is harsh, specialy with 50 med, but the all weapons are wicked!

Author:  chips LL [ Fri Sep 24, 2010 10:24 am ]
Post subject:  Re: 50 healing cap on war-mage?

w,e u can fight sub when i re-train him lol

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