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| Vamp race power timers http://www.dxgaming.com/forums/viewtopic.php?t=22049 |
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| Author: | _Venom_ [ Tue Aug 17, 2010 10:28 am ] |
| Post subject: | Vamp race power timers |
When i use a power like infrared it has only a very small timer untill i can use again, but if i use bezerk its a large timer, but it still applies to the other powers like infrared. They should all be on seperate timers yes? |
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| Author: | aleksander [ Tue Aug 17, 2010 10:33 am ] |
| Post subject: | Re: Vamp race power timers |
It was meant to be that way. |
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| Author: | _Venom_ [ Tue Aug 17, 2010 10:40 am ] |
| Post subject: | Re: Vamp race power timers |
Ok thanks |
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| Author: | Falin [ Tue Aug 17, 2010 3:34 pm ] |
| Post subject: | Re: Vamp race power timers |
that cant be rightyou should have seperate timers for all |
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| Author: | crimson [ Tue Aug 17, 2010 3:54 pm ] |
| Post subject: | Re: Vamp race power timers |
ya because after i use berzerk, I have like a 300 second timer for invis and stuff |
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| Author: | GMBob [ Fri Aug 20, 2010 1:47 am ] |
| Post subject: | Re: Vamp race power timers |
Intentional. When i ported the ancient abilities, i left them almost exactly how it was in t3a(changed a few little things for balance). In t3a, for those who forgot, all race abilities shared the same cooldown. It was one of the original balancing factors for abilities. |
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