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Resync of doom
http://www.dxgaming.com/forums/viewtopic.php?t=21857
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Author:  GMBob [ Mon Jul 26, 2010 1:37 pm ]
Post subject:  Resync of doom

Ok so one stupid side affect of this update, i can't do resyncs...
Anytime i do one, i can't bring it out of resync mode (only broadband can)

So yeah, i just did a resync out of habit.

So its gonna be stuck till broadband can get to it, sorry guys.

Author:  chips LL [ Mon Jul 26, 2010 1:40 pm ]
Post subject:  Re: Resync of doom

damn, its K
:(

Author:  GMBob [ Mon Jul 26, 2010 2:22 pm ]
Post subject:  Re: Resync of doom

on the plus side i've found a way to prevent this from happening again by prohibiting the command from ever be processed. :)
Doesn't help us today but should help us from this happening again

Author:  Diablo [ Mon Jul 26, 2010 2:33 pm ]
Post subject:  Re: Resync of doom

cool cheers bob

Author:  Azimuth [ Mon Jul 26, 2010 2:40 pm ]
Post subject:  Re: Resync of doom

.....if you can't resync without BB, then my guess is you can't apply changes to scripts without 1)BB or 2) server restart (which would also require BB). I'm sure I'm missing something?

Author:  chips LL [ Mon Jul 26, 2010 2:42 pm ]
Post subject:  Re: Resync of doom

while the shards down, you might as well tell us what are s ome of the updates u didnt put in yet! or your plans and current state of work!,, would be interesting to hear :)

or im just nosy :(

Author:  GMBob [ Mon Jul 26, 2010 4:30 pm ]
Post subject:  Re: Resync of doom

Not true azimuth.
Resync just lets me reload all scripts at once, i can still manually reload scripts one at a time, or force a server restart to reload em all.
Also i found a way to allow me to resync. The big issue was the old way (which is muscle memory to me) would crash us, but with the block it means we won't have this issue anymore. :)

Updates i haven't put in yet?
Lets see, off the top of my head...
Ai upgrades, some new abilities for quests/etc, might do some new housing upgrades as well in terms of visible/invisible stuff.
oh and some cool secret stuff you'll all get to see later.

Author:  GMBob [ Mon Jul 26, 2010 5:52 pm ]
Post subject:  Re: Resync of doom

should be back up now!

Author:  Azimuth [ Mon Jul 26, 2010 5:53 pm ]
Post subject:  Re: Resync of doom

I knew that there had to be another way to implement changes....I'm glad I was missing something.

Author:  Dedo [ Mon Jul 26, 2010 6:09 pm ]
Post subject:  Re: Resync of doom

its back up but super super laggy, i haven't moved in 3-4 minutes after last reset it lasted 5-10 min pause

Author:  Rippa [ Tue Jul 27, 2010 5:06 am ]
Post subject:  Re: Resync of doom

GMBob wrote:Not true azimuth.
Resync just lets me reload all scripts at once, i can still manually reload scripts one at a time, or force a server restart to reload em all.
Also i found a way to allow me to resync. The big issue was the old way (which is muscle memory to me) would crash us, but with the block it means we won't have this issue anymore. :)

Updates i haven't put in yet?
Lets see, off the top of my head...
Ai upgrades, some new abilities for quests/etc, might do some new housing upgrades as well in terms of visible/invisible stuff.
oh and some cool secret stuff you'll all get to see later.
yes housing upgrades please...:D

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