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Falin
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PostPosted: Sun Apr 25, 2010 7:01 am |
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Joined: Tue Dec 18, 2007 6:07 pm Posts: 1211
Location: michigan
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i like the way you added 3 to shrunk animals only. but i think a 10 second delay if hit is a little extreme....10 sec is a long time in battle...and you do have to take 200 skill points. it almost completely counters in the opposite direction unless im missing something. this way, what is point of having the 3 sec delay, if your in a fight, its no often you dont get hit every 10 secs. so i think that would stop you from getting any out once the fight started. just my thoughts. i agree they needed to be tuned down a bit(as ive said before), but in the interest of balance, i think 10 secs is not fair....maybee 5 secs?
_________________ Falin(ROT)-Bully
Galen Soulhunter(Deamons)-Money maker
Cutler-Worker Bee
Hook(Daemons)-Mild mannered reporter/Tamer
Mr.Obvious-SUPER Crafter
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GMBob
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PostPosted: Sun Apr 25, 2010 9:31 am |
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Site Admin |
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Joined: Thu Nov 02, 2006 4:07 pm Posts: 1760
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See how it runs, i picked 10 because that allows for more than 1 miss also allows them to hit the tamer then work on fighting the animals a bit. 5 i was worried might be too short due to 1 miss and you're homefree + running.
Anyway give it some tests and discuss.
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Falin
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PostPosted: Mon Apr 26, 2010 12:02 am |
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Joined: Tue Dec 18, 2007 6:07 pm Posts: 1211
Location: michigan
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ok
_________________ Falin(ROT)-Bully
Galen Soulhunter(Deamons)-Money maker
Cutler-Worker Bee
Hook(Daemons)-Mild mannered reporter/Tamer
Mr.Obvious-SUPER Crafter
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