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ArkAngelDuo
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PostPosted: Tue Dec 01, 2009 11:04 pm |
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Joined: Wed Sep 03, 2003 5:27 pm Posts: 506
Bot Check: GAMER
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They tell who killed ya, but seem to do more harm than good by blocking movement/etc till removed.
Can we just have them removed or have something we can move through at least?
Kinda always thought they nullified forensic eval anyway...
_________________ Ano hi chikatta makenai koto.
"Give me an inch, and you've given me too much of a head start.  "
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kingblacktorn
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PostPosted: Wed Dec 02, 2009 3:31 am |
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Joined: Sat Sep 25, 2004 10:19 pm Posts: 3197
Bot Check: GAMER
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ya i was thinking the same thing. Just get in the way of the ank if your ress killed by a monster or someone.
_________________ GMBob wrote: A non-bob gm who shall remain nameless did it!
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Judas[Cult]
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PostPosted: Wed Dec 02, 2009 5:32 am |
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Joined: Sun Feb 17, 2008 9:50 am Posts: 588
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Yes please.
_________________ Judas [Cult] The Traitor
Doro [Cult] The Zealot
'And if you gaze for long into an abyss, the abyss gazes also into you.' - Friedrich Nietzsche
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Wizard_of_Gore
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PostPosted: Wed Dec 02, 2009 9:02 am |
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Joined: Sat Dec 18, 2004 8:02 am Posts: 2592
Bot Check: GAMER
Website: http://jizaboz.com
Location: USA
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I remember when a young member of GWAR kept running into me at the Cove gate, purposely rez-killing himself over my sword, while saying "Quit rez-killing! Quit rez-killing! Hahaha!" on team speak. Over, and over, and over again until no one could move in or out of the Cove gate because of his tombstones.
Staff was not amused. LOL
So yeah, I vote a change for the tombstones as well.
_________________ Ultima avatar: The Famed JIZABOZ,GWAR Guildmeister
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belgarion
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PostPosted: Wed Dec 02, 2009 5:41 pm |
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Joined: Thu Dec 16, 2004 8:11 pm Posts: 3668
Location: Sudbury Ont. Canada
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I say get rid of them they serve no purpose anyway.
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nash
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PostPosted: Wed Dec 02, 2009 6:17 pm |
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Joined: Sun Apr 29, 2007 7:22 am Posts: 421
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Whether we keep or can them doesn't matter to me either way.
But if we do keep them a ghost should be able to walk through them. We can walk through doors, but not our own gravestone? Never quite figured that one out.
_________________ Nash - Warrior (LoV)
Nashmith - Blacksmith (StoneD)
Nashtamer - Tamer (TLC)
Nash Fisher - Fisherman

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Euroman
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PostPosted: Wed Dec 02, 2009 6:43 pm |
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Joined: Tue Sep 15, 2009 8:48 pm Posts: 1064
Bot Check: GAMER
Location: OREGON
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Remove, they sucked half the time. Especially in hunts or quests that needed us dying over and over.
_________________ Euroman
Doppleganger
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chips LL
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PostPosted: Wed Dec 02, 2009 8:19 pm |
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Joined: Mon Mar 12, 2007 6:50 pm Posts: 5732
Bot Check: GAMER
Yahoo Messenger: chipsll
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well i usually use them to block drakes from seeing me and stuff...
saved my ass a few times...
i create bariches of gravestones lawl
_________________ king of the run on sentence.
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