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do u agree?
Poll ended at Sun Oct 25, 2009 11:16 am
yes, i do  50%  [ 8 ]
no, i don't  50%  [ 8 ]
Total votes : 16
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 Post subject: Magic j ewels
PostPosted: Thu Oct 22, 2009 11:16 am 

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what about if we have magicj ewels? ring earrings and necklace!
would be interesting if it add some increases


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 Post subject: Re: Magic j ewels
PostPosted: Thu Oct 22, 2009 11:47 am 
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Void it would be too nice....

Many Shard have rare necklass that give str or dex...
would be so nice to introduce this in Obsidian with rings that give more mana and make mana go up faster...

But it would be better if those item were very very rare!!!!


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 Post subject: Re: Magic j ewels
PostPosted: Thu Oct 22, 2009 12:44 pm 
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This just reminds me of Runescape with all its power necklaces and rings that give boosts to various
areas.

Runecape all the way!

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 Post subject: Re: Magic j ewels
PostPosted: Thu Oct 22, 2009 1:07 pm 

Joined: Sat Oct 28, 2006 8:33 pm
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I like the idea, but i really dont think they should buff stats. Passive effects would be nice like raptor said. Faster mana/health/stam regen or something along those lines.


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 Post subject: Re: Magic j ewels
PostPosted: Thu Oct 22, 2009 11:22 pm 
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ya, um maybe for higher gains or soemthing but thats it not + stats


UNLESS of course they make leathers belts...

and u know how tf the rest goes xD

4 str 4 stam leather belt!? UGGGGG

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 Post subject: Re: Magic j ewels
PostPosted: Fri Oct 23, 2009 12:26 am 
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I dont think that is good idea to buff stats or anything that would help in pvp. gives to much of an advantage....maybe a luck factor for hunting drops would be cool. or a belt that givews better luck on mixing pots or making GM armor. But only a little luck and have it only last for so long so your crafter doesnt ALWAYS make a ton of shrinks or w/e forever.

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 Post subject: Re: Magic j ewels
PostPosted: Fri Oct 23, 2009 8:33 am 

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it would be nice if they affects on the weapons power chance.. like if the weapon is lightning it will have a better chance to do lightning.

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 Post subject: Re: Magic j ewels
PostPosted: Fri Oct 23, 2009 10:30 am 

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pvp isnt even set straight yet, and you wanna add additional stuff? i think if something like this pops out its gonna have to be way ahead..

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 Post subject: Re: Magic j ewels
PostPosted: Fri Oct 23, 2009 10:32 am 
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maher wrote:it would be nice if they affects on the weapons power chance.. like if the weapon is lightning it will have a better chance to do lightning.
Then we might as well just use the Luck icon thats on our status bar instead of implementing something
new. Just use the one we have on our status bar for that option.

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 Post subject: Re: Magic j ewels
PostPosted: Fri Oct 23, 2009 11:58 am 
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i mean i think he means items that would increase that luck,

and i agree with nightmare to think about it, pvp isnt even set str8 yet we want new stuff in it... not anytime soon i would say

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 Post subject: Re: Magic j ewels
PostPosted: Sat Oct 24, 2009 3:59 pm 

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yep,,, if they concerning with the luck in our char status, as euro said


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 Post subject: Re: Magic j ewels
PostPosted: Sun Oct 25, 2009 11:02 am 
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... I don't think luck is even enabled on this shard, but I can't be certain. All of my chars have a 0 in the 4-leaf-clover slot on my status. I'm not too crazy about the luck stat on any shard... it also affects loot, which is stupid. Whatever is in the box should be in the box... luck should be of a RealLife factor due to the randomizers, not a stat in the game.

Faster regen could be nice... but people would probably gripe about the balance when it comes to say mages in PvP.

If you were to put damage type reduction (fire, lightning, etc) then guys like me will just stock up on nothing but poison resist gear LOL Which would be nice for me, but frustrating for someone with GM poison trying to kill me.

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