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Tamed animal gating should be limited
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Author:  ZaTaN [ Fri Sep 18, 2009 7:48 am ]
Post subject:  Tamed animal gating should be limited

I think the limit of tamed animal you can gate/RC shoul be limited to 10 or even less.
Yesterday a fool gated/RC (i dont remember the method) like 50 wolfs to vesper bank and then nobody could move, the lag was so much that you walked a tile in 20 secs or so. If the CPU of the shard didn't burned it was near lol

Just a suggestion... i don't think it have any use like this anyway.

Author:  Tax_man [ Fri Sep 18, 2009 9:14 am ]
Post subject:  Re: Tamed animal gating should be limited

I don't think it should be limted, from time to time I need to move a lot of animals & the speed they run - moving 10 at a time would literally take all day. Noob tamers should just be a bit more sensible, but then asking for a little sense around here sometimes can be like asking for snowfall on the sun :)

Author:  ZaTaN [ Fri Sep 18, 2009 9:39 am ]
Post subject:  Re: Tamed animal gating should be limited

Well, most crafters dont have the option to gate the items they craft... like if want to move 100 armor sets from one place to another i will have to move like 10 at a time because of the weight... and i dont see any bs bitching about it.
I think the risk/annoyness of that lag is much more important... it could be abused also.

Author:  mumu [ Fri Sep 18, 2009 11:00 am ]
Post subject:  Re: Tamed animal gating should be limited

It was llama that tamed them and yeah it was f***** annoying, ended up havin to kill em all

Author:  Euroman [ Fri Sep 18, 2009 11:06 am ]
Post subject:  Re: Tamed animal gating should be limited

Oh that crazy Llama :roll:

Author:  belgarion [ Fri Sep 18, 2009 12:44 pm ]
Post subject:  Re: Tamed animal gating should be limited

ZaTaN wrote:Well, most crafters dont have the option to gate the items they craft... like if want to move 100 armor sets from one place to another i will have to move like 10 at a time because of the weight... and i dont see any bs b**** about it.
I think the risk/annoyness of that lag is much more important... it could be abused also.
Yes but we also don't have the luxury of carrying our wares in our pack unless we want to waste a bunch of shrink pots.

Author:  ArkAngelDuo [ Fri Sep 18, 2009 1:01 pm ]
Post subject:  Re: Tamed animal gating should be limited

I second the "people shouldn't do dumb things" fix.

Author:  belgarion [ Fri Sep 18, 2009 1:03 pm ]
Post subject:  Re: Tamed animal gating should be limited

Llama should no better he has been around here longer than i have ffs.

Author:  Tax_man [ Fri Sep 18, 2009 1:13 pm ]
Post subject:  Re: Tamed animal gating should be limited

ZaTaN wrote:Well, most crafters dont have the option to gate the items they craft... like if want to move 100 armor sets from one place to another i will have to move like 10 at a time because of the weight... and i dont see any bs b**** about it.
I think the risk/annoyness of that lag is much more important... it could be abused also.
Aye, as belg said, we cannot carry them in our packs & it would take almost as long to collect up the deadwood to do so. So yeah it's fine the way it is people just stop doing unnecessary stuff to f*** things up for the rest of us...as per usual :?

Author:  Euroman [ Fri Sep 18, 2009 1:14 pm ]
Post subject:  Re: Tamed animal gating should be limited

Ah no wonder there was so much lag spikes while I was at Vesper...however, I could feel
the lag all the way at the tailor shop on the 3rd island to the South!

Agree, dumb things need to be avoided :roll:

Author:  chips LL [ Fri Sep 18, 2009 2:18 pm ]
Post subject:  Re: Tamed animal gating should be limited

i dont see a reason why a tamer would have to bring a ton of any animal anywhere,
besides sheep, horses and llamas, all the others are pretty worthless
unless you count the bear, which has to be shrunk anyway lol

Author:  Apocalypse [ Wed Sep 23, 2009 5:20 pm ]
Post subject:  Re: Tamed animal gating should be limited

Limit the number of grizzlies

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