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Judas[Cult]
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PostPosted: Wed Aug 05, 2009 5:55 pm |
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Joined: Sun Feb 17, 2008 9:50 am Posts: 588
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I don't know if there was a topic about this, or if anybody noticed.
But resisting spells seems to be off.
Therefore, you will get raped by NPC and never gain.
_________________ Judas [Cult] The Traitor
Doro [Cult] The Zealot
'And if you gaze for long into an abyss, the abyss gazes also into you.' - Friedrich Nietzsche
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chips LL
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PostPosted: Wed Aug 05, 2009 9:07 pm |
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Joined: Mon Mar 12, 2007 6:50 pm Posts: 5732
Bot Check: GAMER
Yahoo Messenger: chipsll
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ok yes actually theere was 1 or 2 other post saying the same thing,, and everyone seemed to agree but bob...
this post just proves to me that resisting spells IS bugged like the players have been saying.. this whole time... same with parry
all the damage negating skills seem to be Effed up
_________________ king of the run on sentence.
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_Iori_
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PostPosted: Wed Aug 05, 2009 9:37 pm |
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Joined: Sat Feb 07, 2004 5:21 pm Posts: 1132
Location: Here and There......
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well i havent check resisting but the other day i use my warrior to hunt some and yeah parry not working as was planned or maybe it is wish is worse lol
_________________ Valor : i never cheated, it was more like a payment for being so nice.
Obsidian Characters:
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[ Merovingian's Dynasty ]
Click here to feed me a Star Fruit!
Get your own at Flyffables!
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GMBob
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PostPosted: Thu Aug 06, 2009 4:48 pm |
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Joined: Thu Nov 02, 2006 4:07 pm Posts: 1760
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I've sat and watched people gain resist in combat.
I've watched it cycle through the resist additional code.
So if your complaint is either "A. you're not resisting, or B. you're not gaining" i say "C. you're either unlucky, expecting to gain off shit that does no threat to you(self fire fields come to mind), or are just being overly paranoid".
Go throw yourself into a pit of casters in deceit or haunted hill or at the fire/water shrine. your resist will go up.
And for future reference, posting "Resist is broke" tells me jack all. What part? Is it on humans or npcs. Is it npcs vs humans, or humans vs humans.
Resist is a multi part system, like a lot of stuff, so BE SPECIFIC with your issues, please. Some people are, for example the npcs resist being too high i'm going to check on tonight, but beyond that most people are way too vague.
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Judas[Cult]
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PostPosted: Thu Aug 06, 2009 5:13 pm |
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Joined: Sun Feb 17, 2008 9:50 am Posts: 588
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Well, firstly, there is no message saying whether you have resisted a spell or not. Secondly, I tried to resist many fs's with my GM resist mage... 0% resist... that kindda gave me the hint. Then I asked around as whether anyone resisted anything, they didn't.
There is nothing to debate here: it's broken.
_________________ Judas [Cult] The Traitor
Doro [Cult] The Zealot
'And if you gaze for long into an abyss, the abyss gazes also into you.' - Friedrich Nietzsche
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belgarion
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PostPosted: Thu Aug 06, 2009 5:31 pm |
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Joined: Thu Dec 16, 2004 8:11 pm Posts: 3668
Location: Sudbury Ont. Canada
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I have noticed that you never get the message about resisting spells and also i have always taken lots of damage from every spell casted on me so either resist just doen't work the same as in T3A or it doesn't work at all. This has been from npc vs human just to clarify, i am unsure about human vs human.
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chips LL
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PostPosted: Fri Aug 07, 2009 10:41 pm |
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Joined: Mon Mar 12, 2007 6:50 pm Posts: 5732
Bot Check: GAMER
Yahoo Messenger: chipsll
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it's human vrs human also belg.
same with parry, npc and human vrs human,
the problem isn't the gains what so ever imo, it's just it doesn't negate any damage, there is no message saying if it's negated or not and there is no spells/strikes that you see hit and you receive no damage,
which leads me to believe what the posts say above......... there broken lmao, you can train them, but it won't do you much good, as you still receive 100% of the damage in all situations with resisting and parrying.
ALSO, just for being specific's sake, you get a message saying you parried something, but you still receive full damage, this was pointed out in several other threads I believe.
thats why I didn't further verify before... and im pretty sure belg would have also..
_________________ king of the run on sentence.
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Tax_man
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PostPosted: Sat Aug 08, 2009 7:22 am |
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Joined: Wed Jun 14, 2006 4:15 pm Posts: 1234
Bot Check: GAMER
Website: https://twitter.com/TaxDiabolus
Location: Liverpool, England
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I actually got a resist gain a few days ago on my warrior when badmoon cast on me a few times. Yes, once or twice there was no message to say if I was resisting or not but then I did also get the "you feel yourself resisting" message a few times too. It was nice to see it gain anyways 
_________________ Miner/Smith/Lumberjack/Carpenter/Cartographer
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Judas[Cult]
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PostPosted: Sun Aug 09, 2009 8:58 am |
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Joined: Sun Feb 17, 2008 9:50 am Posts: 588
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Well, I haven't seen any of the messages vs. NPC or players. I've been back for over a month and haven't seen a single gain on my warrior. I haven't seen my GM resist mages resist fully 1 spell...
Something is rotten in the state of Denmark.
_________________ Judas [Cult] The Traitor
Doro [Cult] The Zealot
'And if you gaze for long into an abyss, the abyss gazes also into you.' - Friedrich Nietzsche
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ArkAngelDuo
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PostPosted: Sun Aug 09, 2009 12:19 pm |
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Joined: Wed Sep 03, 2003 5:27 pm Posts: 506
Bot Check: GAMER
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Resisting fine here, but the message do blend into normal combat spam. Maybe make them colored to see if people are just not noticing them?
Also got a gain earlier.
_________________ Ano hi chikatta makenai koto.
"Give me an inch, and you've given me too much of a head start.  "
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Chronos52
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PostPosted: Sun Aug 09, 2009 2:17 pm |
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Joined: Wed Mar 24, 2004 4:29 pm Posts: 59
Bot Check: GAMER
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It's kind of hard to miss the messages when you're testing against a pvp mage.
Chronos
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GMBob
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PostPosted: Sun Aug 09, 2009 4:17 pm |
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Joined: Thu Nov 02, 2006 4:07 pm Posts: 1760
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First off you all freaking fail. It shouldn't take me 4 weeks of messages to get the fact that people are complaining about the complete resists, not the partial resists.
This is why i needed specifics. there are multiple parts to the resist systems.
Turns out the obsidian additional parry/resist was in a fluke. it's fixed now.
Only reason i found it was whlie checking on the parrying stuff.
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nerdslayer
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PostPosted: Sun Aug 09, 2009 4:38 pm |
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Joined: Tue Jan 30, 2007 4:01 pm Posts: 597
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We cant be expected to know the exact problem, we arent all f***** GMs and know this shit
_________________ Deathwish
PuddleCakes
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Judas[Cult]
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PostPosted: Sun Aug 09, 2009 9:04 pm |
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Joined: Sun Feb 17, 2008 9:50 am Posts: 588
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Yeah! So I talked to staff, he asked me to post this shit... but I guess some of us get all upset and what what what...
So later don't complain about lack of cooperation...
_________________ Judas [Cult] The Traitor
Doro [Cult] The Zealot
'And if you gaze for long into an abyss, the abyss gazes also into you.' - Friedrich Nietzsche
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Chronos52
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PostPosted: Mon Aug 10, 2009 12:29 am |
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Joined: Wed Mar 24, 2004 4:29 pm Posts: 59
Bot Check: GAMER
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I'm sure if you make the shard scripts available for download we could be much more precise on what's wrong bob...
Chronos
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