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 Post subject: Vet Rewards?
PostPosted: Thu Aug 04, 2005 12:19 pm 

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A while back there was something about vet rewards, where ur skill cap would rise according to your age or something...Is it implemented? If so, how does it work exactly? If not will it be implemented?

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PostPosted: Thu Aug 04, 2005 1:13 pm 
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I seen people with over 100 heal so it must of been.

GM Healing
1. Count Croxton (100.6)
2. Geralt (100.5)
3. Duck (100.4)
4. Theseus (100.3)
5. Darr (100.1)

I never looked at any other gm skills.

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PostPosted: Thu Aug 04, 2005 1:55 pm 
lol if that was vet reward that would be pretty lousy.


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 Post subject:
PostPosted: Thu Aug 04, 2005 1:59 pm 
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nah it was a temp side effect when healing was changed it was based on a 120 max skill table i think and we gained a few till it was fixed. maybe thats why heal fails so much now it is seeing 120 as max and 100 as poopy. prolly not though.

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PostPosted: Thu Aug 04, 2005 2:01 pm 
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Every 6 months your character exists your skill cap is raised by 5 points i believe. So over 2 1/2 years you get 25 addl skill points.


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PostPosted: Thu Aug 04, 2005 2:03 pm 

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Im too scared to test it...lol

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PostPosted: Thu Aug 04, 2005 2:04 pm 
It only seems to be working for Duo, I seen no-one else with it working.


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 Post subject:
PostPosted: Thu Aug 04, 2005 2:41 pm 
I think its working on volde too cose my cap is about 690


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 Post subject:
PostPosted: Thu Aug 04, 2005 3:24 pm 
im like 30 i think.. or 29 cant member.. and i still have same cap i always had which is like 753.something.. i think... i dunno. when u over cap it could be like several gains later so u cant really know ur cap entirely...


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 Post subject:
PostPosted: Thu Aug 04, 2005 3:36 pm 

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So...uhmm, can this be cleared up? It would be nice to know if it works for everyone. :)

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PostPosted: Thu Aug 04, 2005 4:09 pm 
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It works for any and all players!

I just checked the code:

For every 6 years old your character is your skill cap is raised by 5 up to a max of 20.

So that means if your char is age 44 you have a +20 to your skill cap
If your char is 26 you'd have +5 to your skill cap.


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PostPosted: Thu Aug 04, 2005 5:30 pm 

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Ok cool. thanks alot BB :D

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PostPosted: Thu Aug 04, 2005 9:33 pm 

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nah it was a temp side effect when healing was changed it was based on a 120 max skill table i think and we gained a few till it was fixed. maybe thats why heal fails so much now it is seeing 120 as max and 100 as poopy. prolly not though.
it wasnt fixed, that 0.1 healing you that you can see on adams post i gained yesterday when me and Biteme were hunting daemons.

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PostPosted: Fri Aug 05, 2005 7:42 pm 
That knowledge should be included in Mr. Vic guide ;) with the official skill and stat caps... all "technical" stuff


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