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New patch/testing/bear summoning
http://www.dxgaming.com/forums/viewtopic.php?t=22633
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Author:  nosympathy [ Sun Jan 09, 2011 11:33 pm ]
Post subject:  Re: New patch/testing/bear summoning

I guarantee that you were not the only one during that time to think of this mysterious build.

In fact I remember actually trying to create that 'mysterious' bear spamming build, but as usual, I got bored and deleted the character (like I usually did).

Game(s) change & you got to learn to adapt buddy.

Author:  dygytylace [ Mon Jan 10, 2011 12:18 am ]
Post subject:  Re: New patch/testing/bear summoning

likely story

Author:  Falin [ Mon Jan 10, 2011 1:36 am ]
Post subject:  Re: New patch/testing/bear summoning

GMBob wrote:Well here's one solution that'll allow for all the issues here:

No more control limits, instead a minimum skill required to control certain animal types(higher the animal, the higher you need to control it).
Magery casting time for summon creature will go back to one summon success per 20 seconds.
The time between unshrinks will depend on how strong the animal is, you can spam rabbits but bears will be slow.

This way tamers can amass an army, but people can't insta-unshrink one.
i want to say i like this...so if i have gm taming and gm lore and gm magery, would it be close to same as is now for say, polar bears? does having gm lore & taming allow me to get them out faster or would it always be 20 secs? i would need a few more details before i sign on to any huge change. sounds interesting though

Author:  Rippa [ Mon Jan 10, 2011 4:17 am ]
Post subject:  Re: New patch/testing/bear summoning

I think its better that gm tamers and animal lore grandmasters have the fastest unshrink times due to them training those skills. In fact I don't think their unshrink timers should be effected by getting hit.

Author:  dygytylace [ Mon Jan 10, 2011 6:07 am ]
Post subject:  Re: New patch/testing/bear summoning

Rippa wrote:I think its better that gm tamers and animal lore grandmasters have the fastest unshrink times due to them training those skills. In fact I don't think their unshrink timers should be effected by getting hit.
Finally some one sees some sense to it all

Author:  chips LL [ Mon Jan 10, 2011 2:11 pm ]
Post subject:  Re: New patch/testing/bear summoning

dygytylace try using shrinks,, keep 3-4 shrinks just for pks ... so when u get dispelled those bears will be fine... and able to attakc the mage...

it will be a hard fight no doubt BUTTT will give u more time and u should be able to atleast escape lol i unno im not a pvm tho.... just was thinking of logical tactics...

using magic summons vrs someone who can dispell cannnt really end well if ur relying on them..

Author:  Rippa [ Mon Jan 10, 2011 3:40 pm ]
Post subject:  Re: New patch/testing/bear summoning

chips LL wrote:dygytylace try using shrinks,, keep 3-4 shrinks just for pks ... so when u get dispelled those bears will be fine... and able to attakc the mage...

it will be a hard fight no doubt BUTTT will give u more time and u should be able to atleast escape lol i unno im not a pvm tho.... just was thinking of logical tactics...

using magic summons vrs someone who can dispell cannnt really end well if ur relying on them..
this works as well...but what is the exact timer on wall pots? Can they be out spelled by Mass dispel? or dispel field.

Author:  chips LL [ Mon Jan 10, 2011 4:19 pm ]
Post subject:  Re: New patch/testing/bear summoning

yes u can be 'outspelled' lol i think it takes 5 secs between each wall,. for gm animal spammer it takes 3 secs for a bear.
the exact timing on dispel feild i unno but i know its less then 5 seconds.. probably around 2 / 2.5 seconds if that...

unless the pk starts to dispell ur walls. within the first second of u putting them up. you can get 2 bears out (not through spell but through shrinks...

im not saying it would work or w,e but atleast try that tactic.. your tactic is stupid imo lol

Author:  Falin [ Mon Jan 10, 2011 4:43 pm ]
Post subject:  Re: New patch/testing/bear summoning

chips LL wrote:yes u can be 'outspelled' lol i think it takes 5 secs between each wall,. for gm animal spammer it takes 3 secs for a bear.
the exact timing on dispel feild i unno but i know its less then 5 seconds.. probably around 2 / 2.5 seconds if that...

unless the pk starts to dispell ur walls. within the first second of u putting them up. you can get 2 bears out (not through spell but through shrinks...

im not saying it would work or w,e but atleast try that tactic.. your tactic is stupid imo lol
well when your out hunting , and your in a mess of monsters, you dont always have the time to do the best tactic that quickly. and most of the time you are next to monster you dont want to be walled in with. i got walled in with fury on my poly once with a drake and i didnt even know he was there, i thought my timer ran out. there are to many things that can happen and to many situations to say yeah your idea is stupid and mine would work better, polys are very tough to defend against, most of the time you are walled before you know what happened. plus the pkers are usually red so some times they get lost in the sea of red monsters, way too many variables.

Author:  chips LL [ Mon Jan 10, 2011 5:24 pm ]
Post subject:  Re: New patch/testing/bear summoning

ummm all i can say is thats your faults... its not like my tactic is complicated... move away from monster.... stone wall... bear.... lol 3 steps at most... but if i u say soooo was jus trying to give advice that works for me...

obviously urs doesnt work for youu so...........

Author:  Rippa [ Tue Jan 11, 2011 5:57 am ]
Post subject:  Re: New patch/testing/bear summoning

Or use my tactic if you are a poly dispel cast a horse n run ... or have a shrunk horse n run lol I run at first sight of a pker no if ands or buts about it ...I run to a ank n escape to order or chaos island or I run to the nearest towns with no stops in between if u are mage you an cast agility to make you run with your loot longer etc... most pkers will try their quickest to get you in a wall...never let them as soon as you see something red moving fast on your screen JUST RUN! Dont think about it lead them on a chase...A pker will always be more prepared for pvp than you are...these days atleast.

Author:  _Venom_ [ Tue Jan 11, 2011 6:26 am ]
Post subject:  Re: New patch/testing/bear summoning

Yeah what he said ^
Or you could do what i used to do when i was a noob... drop a runestone every 20 seconds so you can insta escape anytime :lol:

Author:  Falin [ Tue Jan 11, 2011 5:50 pm ]
Post subject:  Re: New patch/testing/bear summoning

_Venom_ wrote:Yeah what he said ^
Or you could do what i used to do when i was a noob... drop a runestone every 20 seconds so you can insta escape anytime :lol:
lol..i was there man!

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