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| I think its unbalanced http://www.dxgaming.com/forums/viewtopic.php?t=22450 |
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| Author: | adam_c [ Mon Nov 08, 2010 6:23 pm ] |
| Post subject: | Re: I think its unbalanced |
crafting skills like blacksmithing cant be fuked with.. for the simple reason mining fails a shit ton.. and mining is twice as slow as it used to be.. it takes longer to craft things also(im pretty sure) if u put fails into blacksmithing (just one example) it would be shit.. now if you did away with the mining fails.. then gave smithing the chance to fail every once in a while i wouldnt oppose.. but how it is now.. u cant give it fails.. alchemy on the other hand is a skill that relys solely on itself and not on another skill (ex. mining) so i have no problem with fails being implemented into alchemy but any of ur skills that require more than one skill to acomplish the craft then leave it alone but in all honesty there are so many other issues now why mess with any of it... u need a population first and making things harder will make a population harder to achieve.. and it wont do anything to help the economy im sorry but in the end.. i disagree with all your issues.. none of them i see as a real problem.. most of which i find the exact opposite.. med is fine, resist does not gain fast enough.. you are in-accurate in your initial presentation.. i say thumbs down to all.. to me this is all back burner shit... even if they were issues in the first place lets focus on the real issues |
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| Author: | maher [ Tue Nov 09, 2010 1:50 am ] |
| Post subject: | Re: I think its unbalanced |
i could gain alot of resist on my necro, it's not really that impossible guys, u gotta just find a cool place. |
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| Author: | 502Dude [ Tue Nov 09, 2010 4:19 am ] |
| Post subject: | Re: I think its unbalanced |
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| Author: | maher [ Tue Nov 09, 2010 4:51 am ] |
| Post subject: | Re: I think its unbalanced |
@Chem: 1. Reapers are much more than they were but they are spawning in diff spots now, but ya if u have a tamer ull find alot of them everywhere. ----also other potts like -int, they are easier to get than before, u can find like 8 bones when u kill a deamon. ----Fails should be a part of the game. 2. My reasons are: i've already deleted my gm warrior "Lplkassem" and trained new chars.. i trained taming, magery, alchemy and a couple of other skills. ----i've been complaining to bob before i even gm them.. because i rly enjoy training hard skills. 3. you got a point. 4. it was easier if u were training it on ur mage.. back when u could cast on self. but on warriors it was so hard when u used to hunt to gain it.. i'm already training it now on "Goku Void and Zoro" and i've gained good. |
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| Author: | 502Dude [ Tue Nov 09, 2010 6:01 am ] |
| Post subject: | Re: I think its unbalanced |
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| Author: | Dedo [ Tue Nov 09, 2010 9:03 am ] |
| Post subject: | Re: I think its unbalanced |
I agree with this 100% as far as gaining above 100 dex/str I am opposed, and was very shocked when it started happening to me thought it was a bug or something. I wouldn't mind so much if the gains were not so darn easy! as it is now I often feel like I get more str gains then Lumb gains |
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| Author: | adam_c [ Tue Nov 09, 2010 10:35 am ] |
| Post subject: | Re: I think its unbalanced |
umm with the stats i am on the fence.. i could care less really either way tbh.. to me its just not that big of a deal either way fisherman you are not selling fish because there is no market because there are not enuff players.. and even still i have watched str fish sell for high amounts on the auctions on here.. just recently.. if anything id say the stat thing is a problem for chars like tanks or ect... that may want to hug the 100 stat mark as a cap to make it easier to balance there stats but it really is still not that big of a deal.. but like i said i could care less either way.. keep it how it is or drop it back to 100 and i will be fine.. but it wont make u sell more fish.. -however.. on a side note... I do believe this is something that would help in relations to the stat issue: I would like to see -stat pots give u a menu pop up and let u pick between 1-4 stat to drop for example say i wanted to have 90 dex on my tank and i gained a dex.. it would be much more convenient to be able to choose how many points ud like to drop than the "absolute 4" |
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| Author: | GMBob [ Tue Nov 09, 2010 6:02 pm ] |
| Post subject: | Re: I think its unbalanced |
As i explained, the stats are the same as they were in the past, i just modified how they work to account for changes in game systems. T3A: Stat gain while under alcohol and spells could be done to get over 100 in stats. T4A: Stat gain while under alcoholo/spells could not reach over 100. If you want me to reduce them, make a thread for it, but realize that all i did was keep it the effective same as it was in t3a. So don't say "it's not how it used to be", say instead "We'd rather it wasn't like that back then, and want to change it now". Fail rates for crafting were taken out due to the increased time to gather minerals, the effective time spent is now the same. For those when gathering time hasn't been affected, i've been slowly altering recipe costs. For example, shrink potions used 15 reags under the old system, and failed 50% of the time. Under the no fail system, shrinks could end up using 25 reags. You'd get the same yield, just without the fails. As i said, i haven't adjusted everything yet, crafting patches are slow as hell to work on. |
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| Author: | adam_c [ Tue Nov 09, 2010 8:11 pm ] |
| Post subject: | Re: I think its unbalanced |
im satasfied with what you got going on and agree with what you have done bob.. I see no need to lower how stats gain.. because like you said what u do now you could have done in the old system via drinking alcohol all the time while training.. in the new system teh alcohol just isnt needed I also agree with how you have crafting set up now.. i think the no fail rate is a good way to compensate for slow gathering of minerals i think only minor things neeed to be tweaked and we can prety much squash this one good work |
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| Author: | chips LL [ Tue Nov 09, 2010 8:56 pm ] |
| Post subject: | Re: I think its unbalanced |
well its clear what everyone wants,, no need for a thread, its been mentioned multiple times... w,e i just wont use chips no big deal.. |
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| Author: | maher [ Wed Nov 10, 2010 11:40 pm ] |
| Post subject: | Re: I think its unbalanced |
btw, i dun remember they used to give that much or near it, but ya i dont know much than you. anyways, i think ppl aren't happy with that. making it that ---Swords gives like 80str/80dex.. ---Fencing gives 70str/90dex.. ---mace gives 95str/65dex.. would be cool. just guessing |
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| Author: | chips LL [ Thu Nov 11, 2010 9:49 am ] |
| Post subject: | Re: I think its unbalanced |
agree^^^ we just need like buttons like on facebook lol |
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