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PostPosted: Sun Nov 08, 2009 3:56 pm 
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it should be like 3 kills
because like stated its to easy to get kills atm
and defense gets you a kill.. so ya

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PostPosted: Sun Nov 08, 2009 4:14 pm 
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I think it is 3 kills

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PostPosted: Sun Nov 08, 2009 5:39 pm 
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I think they should have it either by kills or age of account. Cause once an account age reachs like 50 im pretty sure they know what there doing and where not to go.

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PostPosted: Sun Nov 08, 2009 5:43 pm 
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So are you saying that person should be able to poof until the account is 50.

Damn, that a long time to train without any worries :wink:

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PostPosted: Sun Nov 08, 2009 6:01 pm 
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no im saying if the person with an account of age 50 makes a new character they shouldent be able to poof.

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PostPosted: Sun Nov 08, 2009 6:06 pm 
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Ya makes sense. Or at least have like a week to poof - if not a shorter period of poofing.

Like maybe, 30 seconds lol

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PostPosted: Sun Nov 08, 2009 7:08 pm 

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So you're saying that if I were to delete my former characters and completely start over from scratch several years later, I shouldn't be entitled to the same privilege because of the age of my account?


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PostPosted: Sun Nov 08, 2009 8:06 pm 

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I would say you shouldnt be entitled to poof if your old. Because you know the game and what they do now is make a new char and then run in and gank with no worries of being killed because they poof. Point of poofing is to let the new players learn the game.


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PostPosted: Sun Nov 08, 2009 8:43 pm 
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Simple Green wrote:So you're saying that if I were to delete my former characters and completely start over from scratch several years later, I shouldn't be entitled to the same privilege because of the age of my account?
Pretty much yes.

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PostPosted: Sun Nov 08, 2009 8:45 pm 
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i say just fix the current system, but with what everyone agrees on

1.) 1-2 week poofing time for new characters
2.) 3 kills or crimi means you can't poof
with the 3 kills system, your not decaying a kill in a week or 2 anyway so ya lol

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PostPosted: Sun Nov 08, 2009 9:02 pm 
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I'd rather tweak the murder system (allow players to report murders?) rather then raise the kill count for poofers.

I also agree with a 1 month (or even much longer) time for new players to poof.... assuming that they are new players. This game has a huge learning curve, and the more time new players have to get the hang of things, the more likely they are to stick around.

I think what we need is more ways to loose poofing status...ways that would a new player would not normally stumble across, but a vet with a new character or account would work towards as soon as they got in the game...like high str, macroed skills, exc....


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PostPosted: Mon Nov 09, 2009 12:22 am 
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The old system for poofing worked just fine. 2 weeks is plenty of time for people to learn the ropes of the
game. Most of the players that come to this game have played other UO Shards, so not a lot of things
are different.

In those 2 weeks a new player has ample time to learn the ropes.

Learn where to hunt and where not to hunt. How to train what skills and what skills to not train on a
certain character.

If anything most new characters start out with a crafter (rarely). Most jump into pvp characters.

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PostPosted: Mon Nov 09, 2009 8:16 am 
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Euroman wrote:
In those 2 weeks a new player has ample time to learn the ropes.
correction
'new player*s* *have* ample time'

* high lights corrections

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PostPosted: Mon Nov 09, 2009 12:09 pm 
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Chips this isnt english class. Although I appreciate the assistance, a foum is not the place to correct lol

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PostPosted: Mon Nov 09, 2009 7:15 pm 
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i know.. but i wanted to any way seeing i succ ass at gramar LOl when i see a mistake i can actually recognize i have to jump over the shizz!


OO and maybe
people with a lower account age then i unno X months get the full month as a noob character to poof

but people who go over X amount of months with there account only get 1 / 2 weeks to poof as that character,

would that solver everyone's gropes

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