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PostPosted: Mon May 07, 2007 4:32 am 

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those were mine:

shadow 7k
myth 8k
aga 16k
verite 30k
valo 65k

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PostPosted: Mon May 07, 2007 4:42 am 
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people complain about inflation in all the prices around obsidian because about half the people on the shard are ritch and all its doin is making it harder on newer players cmon guys most of you dont need the extra cash so why raise your prices? You guys may think its hard on you to turn on a macro and go in your favorite cave and get somethin to drink, come back, grab your ore, run to your house, and turn on another macro to get your ore. But the only character that ive ever made that i enjoy playing is my warrior and i run around and buy armour all day and just *GIVE* it away to new players i see runnin around. As a matter o fact i just gave away 3 sets of agapite that i had layin around. I would love to see some of the smiths lower there prices and force the overall prices to go down.

If Kigger was the most active smith the prices would drop dramitcaly(spell check)

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PostPosted: Mon May 07, 2007 5:07 am 

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i never ever used a macro to get ore, feel free to give away armors but its one of the things i get an income on selling.

this is my list btw, it vary a lil:

bronze 2k
golden 3k
shadow 9k
myth 10k (no heather)
aga 18-26k
verite 30-40k
valo 85-110k

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PostPosted: Mon May 07, 2007 5:51 am 

Joined: Sun Jan 14, 2007 4:51 am
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Website: http://www.tiffanysdiamonds.co.uk
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If u know how to make a macro to mine a cave dry then plz share the secret with the rest of us!! Not everyone who is gm is rolling in cash and if they are and thats their only gm skills they've worked bloody hard to get there. If u dont believe me then u try and make a gm miner and smith and earn serious cash.
The super rich chars are all the older guys who r gm everythin, most of them cant be bothered to mine and smith cos its not worth the effort when they can buy armour with the cash from <30mins huntin.
I think better armors should be deliberately kept high. Bronze and golden r fine for trainin. Who wants to see a noob killin off a set of shadow or aga in the cove gy? If its expensive then they'll cherish it and only use it when they need to.
Price fixing is goin on in most of the money makin skills, look at TLC (if u dont like it walk).


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PostPosted: Mon May 07, 2007 6:10 am 
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PvMs are way too profitable for crafting skills to be worth anything to tell you the truth. Why bother doing something thats harder and makes less money than something you can do which isnt near as repetitive or boring..

And yes most do use macros to mine or at least to do every bit of blacksmithing so.. {notice ambient said he never used a macro to "get ore"... Anyway, str fish for 15k which i see them going for now added together with insane int gains expensive armor ect ect ect.. Its like what ?twice as hard to build a new warrior now than it was 2 years ago..

Luckily a whole lot of new players get supported by vets now. If that didnt happen most of em would just leave. Back when i started the first time, and pretty much the 2nd time as well i needed no help. It was very worth it to mine or fish, i could afford enough armor and ect to survive back then just using a newb warrior and newb fisher. BARELY though mind you. Until i got my pvm hunter to daemon status and i could make a million in less than a month easily... But if i tried to do that in todays environment Im pretty sure i would get stuck with 60 int, be wearing regular plate constantly, (i wore shadow or better basically always) Never be able to afford good weapons or regs to train a mage or alchy.

Until of course i GMed fishing and started charging 15k a str fish to make my money. But then what am i doing? Im f***** the newb who just started playing a month before i gmed fishing and now has saved 10000 gp to buy a str fish only to have me want 5k more... How much does this cycle suck.

I dunno an answer for it..but We dont have enough players and/or pvm is too easy and/or crafting skills without macros are too hard. Most people arent going to spend there whole life here crafting like ambient.. Who even though hes rich as hell now still "needs" to charge more... I guess because everything is so expensive. How much does this cycle suck..

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PostPosted: Mon May 07, 2007 6:35 am 

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Website: http://www.tiffanysdiamonds.co.uk
Location: England
i know amb doesn't use a macro to get ore cos i've mined with him more times than i can remember. But to gm smithy and melt ingots hell yea, he'd have no hand left by now otherwise. The chances of bein able to make a macro to empty a mine while u bugger off to make a brew and smoke a f** r 0.

I know what ur sayin and agree totally, i've only had daemon poly for like a week and i've already made more cash than i've ever made in the months of mining. The fact is that the older accounts with pvm chars can afford to pay a lot more based on the effort involved in making a set of myth+ compared to huntin but the noobs will suffer as a result.


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PostPosted: Mon May 07, 2007 6:37 am 
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Well circus, thats why i started FORGED, but so far have only 7 smiths in the guild... I really should recruit more :lol:
Anyway, like I said earlier I based my prices on a combination of 2 things:
1. Regiss' guide in shard manual.
2. The value of the ingots based on raririty multiplied by the number of ingots it takes to gm a set. Seeing how u will normally fail to gm about 2 pieces, it takes about 200-250 ingots to make a gm set of anything.
The prices below are the prices i use and recommend for anyone in my guild:

(edit) Iron: 1.7k
Rusty: 2.2k
Bronze: 3.3k
Gold: 4.5k
Shadow: 7.3k
Myth (No Helm or Heater): 8k
Agapite: 22.5k
Verite: 45k
Valorite: 90k
Rose( :lol: ): 270k
Black Rock( :lol: ): 540k

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Last edited by Witchwar on Mon May 07, 2007 9:29 am, edited 1 time in total.

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PostPosted: Mon May 07, 2007 6:49 am 
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Location: Sudbury Ont. Canada
Kigger wrote:mine

shadow 5k
myth 7k
aga - 12-15k
verite - 25k
val - 55k
rose-br- depends


Wal-mart strikes again. I honestly wouldn't even mine if i had to sell armor at those prices it's not even worth the effort IMO


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PostPosted: Mon May 07, 2007 7:16 am 

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Dracula wrote:Most people arent going to spend there whole life here crafting like ambient


hah, sounds like one have no life from that :o thanks for "backup" chub :), speaking of no left hand... i had RMI or what its called some weeks ago in my left hand. it was swollen and painfull for no reason at all one morning when i woke up. cant think of any other reason than overused it from mining, but cant say 100%? dont complain tho as its my own fault either way. feel i gotta state this, even tho its my business about my money.. most ive had ever in money is 300k. but it took me 2 month to collect that from selling armors / clothing+dyes. <-- which is alot easier money in than smithing.

anyway ive left mining for some time now to focus on training else. im going to follow the flow on whatever price table in the future. :)
Wal-mart strikes again. I honestly wouldn't even mine if i had to sell armor at those prices it's not even worth the effort IMO
hehe, wal-mart :P but i agree

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PostPosted: Mon May 07, 2007 7:52 am 
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lol sorry i meant your whole "game life" not your whole real life.. and i didnt think you even have a fighter so gotta be somewhat wealthy at this point.. but anyway that just makes my point if you have spent this much work have a gm miner smith ect and you have never had more than 300k.. literally i had a million in a month hunting mabey 3 or 4 hours 4 or 5 days a week and that wasnt even a pvm char it was my ole warlock with no parry and pvp stats so yea but really the monsters get real tuff and for some you need a group of insane pvmers and xhealers as well. So the answer... make crafting easier? nuke mages?

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PostPosted: Mon May 07, 2007 11:00 am 

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NONE TAKEN!!

hehe jk its ok man :)
yea i got a warrior, a mage and an alch all training.

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PostPosted: Mon May 07, 2007 1:09 pm 
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so the final decision is the newbs are suffering because the rest of us are getting more money and are able to spend more? If the vets didnt support anyone we would have no new players? Tis sad but true that the "cycle" as dracula stated does suck.

As a community could we make a price range to sell to lower class players? At the age of 20 and everyone 21 or higher sell at reg price? It would allow those interested in obsidian to play without assistance.

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PostPosted: Mon May 07, 2007 1:54 pm 
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Thats teh great idea. And im sure the honor system will work fine enough with a small community. Like noone with any character over 30 or something should use a newb char for the lower pricing..

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PostPosted: Mon May 07, 2007 2:04 pm 
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I disagree with both of u. When I started I ddnt know anyone and I worked to get everything I have. I do have friends now that help me out with stuff i need and what not, but that was only after I had been playing for almost 2 months. Noobs are just lazy and want everything for free. Nothing is free. I have to work my ass off to go mine everyday so I can make some money. Why should I lower my prices on high end armour? That said, I will help out a new player with starter armour (normally bronze) and things like that, but other than that they must go work for it!

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PostPosted: Mon May 07, 2007 2:53 pm 
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Witchwar wrote:I disagree with both of u. When I started I ddnt know anyone and I worked to get everything I have. I do have friends now that help me out with stuff i need and what not, but that was only after I had been playing for almost 2 months. Noobs are just lazy and want everything for free. Nothing is free. I have to work my ass off to go mine everyday so I can make some money. Why should I lower my prices on high end armour? That said, I will help out a new player with starter armour (normally bronze) and things like that, but other than that they must go work for it!
Same here i never had anyone give me anything really. More information about the game then anything. i worked my ass off for what i have now and i wore iron plate for like the first 3 or 4 months. Then again when i started there was alot more pk's and you really only wore anything more than plate of hardening for events. :lol:


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