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 Post subject: Magic Arrow
PostPosted: Sun Oct 18, 2009 10:22 am 

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is overpowered.. i really drop ppl so fast with it also it hits strongly and fizzle all magics.

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 Post subject: Re: Magic Arrow
PostPosted: Sun Oct 18, 2009 10:49 am 
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Ya I have seen it also. I have actually been killed faster not by weapons, but someone hitting
me with magic arrow. Even a new player was able to drop me before I killed him by running around
and spamming the spell.

Could we also up the mana required to cast it. Would stop the problem of spamming the spell so much.

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 Post subject: Re: Magic Arrow
PostPosted: Sun Oct 18, 2009 11:12 am 
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ya it needs to take armor into consideration which it doesnt seem to do..
but as for mana, it should stay the same its a level 1 spell and the speed to cast should be increased OR the damage/ its chance to fizzle u should be decreased

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 Post subject: Re: Magic Arrow
PostPosted: Sun Oct 18, 2009 11:14 am 

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I agree that its OP but its the only fast spell we have and I dont think mana cost should be upped since its a low magery spell.

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 Post subject: Re: Magic Arrow
PostPosted: Sun Oct 18, 2009 11:19 am 

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I think its fine, using a mage to kill a warrior is already pretty hard,harm no longer is as quick as it once was,so i think the magic arrow is the last spam tool:)


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 Post subject: Re: Magic Arrow
PostPosted: Sun Oct 18, 2009 11:23 am 
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Not when a new player can come into the game a spam the shit out of it with 30 int and be able
to take me more than half health because I cant heal as fast as he/she spams it....

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 Post subject: Re: Magic Arrow
PostPosted: Sun Oct 18, 2009 11:25 am 
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um no it unbalances warriors to mages,
and it also unbalances mages with 40% magery to mages with 100%
it basically comes down to who starts spaming magic arrow first...

edit: woops like like euro basically said it b4 me lawl... damn you euro with your timing!

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 Post subject: Re: Magic Arrow
PostPosted: Sun Oct 18, 2009 11:40 am 
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Quote:
um no it unbalances warriors to mages,
and it also unbalances mages with 40% magery to mages with 100%
it basically comes down to who starts spaming magic arrow first...

edit: woops like like euro basically said it b4 me lawl... damn you euro with your timing!
i r pro

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 Post subject: Re: Magic Arrow
PostPosted: Sun Oct 18, 2009 2:19 pm 

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I think that the only thing shoudl be changed,is the fact that we wear armor wich should lower or block damage but! i think its a good thing,because instead of having all these race warriors that parry the archers can make the magic arrow fizzle!


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 Post subject: Re: Magic Arrow
PostPosted: Sun Oct 18, 2009 2:27 pm 
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The problem still stands that magic arrow does a lot of damage, the mana is like 2, and a mage
with 160 int can spam the shit out of it and kill his opponent. Of course I havent seen any mage
like Judas, Meph, Apoc, Chemi or another other PvP Mage like that spam it, but it will become a
problem later on......if it does not change one way or another.

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 Post subject: Re: Magic Arrow
PostPosted: Sun Oct 18, 2009 2:32 pm 

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overpowered? lol i think im the one who uses it the most and i can say that on a decent warrior its not all thats strong. Armor bring the damage down to 5-6 and it get resisted a lot.

+ its eats up do much regs its not even funny. In the spell book its says only SA but im pretty sure it take like 4-5 of them just check.

btw it take 4 mana and you need 8 to cast ^^

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 Post subject: Re: Magic Arrow
PostPosted: Sun Oct 18, 2009 2:37 pm 
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I know it is not OVEROWERED, but in the right hands and the right mage using it....the spell will be
to out matched. Its like using An Mani over and over again, cheap way to kill someone if all the player
does is hit F3 until the guy is down.

Also, healing isnt all to detailed at the moment. Still get fails and the timer when wearing a sheild or
anything is longer. By the time I have a chance to heal in 7 seconds....30 of those spells could be cast
at me with 5-6 damage done.

6 x 30 = 180 damage.....if one does that many before someone can heal. I r dead if that happens.

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 Post subject: Re: Magic Arrow
PostPosted: Sun Oct 18, 2009 2:53 pm 

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Your right but its 180 damage over 30 sec - 1 minutes during that time you can heal at least 4 time dude. Its just because you have a slow healing delay and when i did that to you didnt even use any healing spells.

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 Post subject: Re: Magic Arrow
PostPosted: Sun Oct 18, 2009 3:16 pm 
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Really dont get how my healing is uber delayed then. Im at the needed dex I need for my tank and
my healing is at 80....so shouldnt be so much of a problem in healing, I just seem to fail a lot lately....

Still stands, that spell could become a pain in the ass to try and defend when 2 or more mages get
together and spam the shit out of it.......believe someone mentioned this before me. Whoever is the
first to start spamming the spell will eventually win :|

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 Post subject: Re: Magic Arrow
PostPosted: Sun Oct 18, 2009 4:24 pm 

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Quote:
overpowered? lol i think im the one who uses it the most and i can say that on a decent warrior its not all thats strong. Armor bring the damage down to 5-6 and it get resisted a lot.

+ its eats up do much regs its not even funny. In the spell book its says only SA but im pretty sure it take like 4-5 of them just check.

btw it take 4 mana and you need 8 to cast ^^
well, actually it is overpowered.. instead of that a mage with 10 magery can cast it.. lets go back to t3a magic arrow was that fast but we couldn't get hurt with armour.
atm it does alot of dmgs, takes low mana and fast as hell... so its overpowered to be used by mages, and harm got balanced atm.

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