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 Post subject: Patch of the day
PostPosted: Tue Dec 30, 2008 12:02 pm 
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Joined: Thu Nov 02, 2006 4:07 pm
Posts: 1760
Today's patch is up.
As always, go read the changelog in bugs and suggestions, but for those who don't bother, the important changes everyone would probably like to know:

Magic weapons were dealing 2x anatomy bonus damage. This has been fixed, so you'll see some reduced damage from them.
House placement has been redone from scratch. The new system is much more forgiving on placement, and you're allowed to put a tree through your house if you really really want to. However it is a new system, so any bugs you find need to be reported IMMEDIATELY. Anyone caught with a messed up house who didn't report it will be in deep deep deep trouble.

Passive anatomy gains on combat have been removed.


As always, keep the bugs and suggestions comming, and even if you don't have any ideas to contribute, READ the forum and comment on other people's ideas. That forum is your main method of suggesting changes or commenting on ideas that might get put in beforehand.


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 Post subject: Re: Patch of the day
PostPosted: Tue Dec 30, 2008 1:04 pm 
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Joined: Tue Jan 11, 2005 2:26 pm
Posts: 3202
Hey man, huge props for working on the housing problems so quickly...

Keep it up!

_________________
Thassius
"Blessed are the noobs, for they shall inherit Obsidian" - Thassius


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 Post subject: Re: Patch of the day
PostPosted: Tue Dec 30, 2008 3:35 pm 
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Joined: Wed Jun 14, 2006 4:15 pm
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Website: https://twitter.com/TaxDiabolus
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My thoughts exactly thass, thought that'd take an age for ya to do from the ground up... :)

Cheers bob, go have a beer or 20 ;D


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 Post subject: Re: Patch of the day
PostPosted: Wed Dec 31, 2008 3:54 pm 
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Joined: Thu Feb 05, 2004 11:54 am
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very nice work man.


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 Post subject: Re: Patch of the day
PostPosted: Wed Dec 31, 2008 6:27 pm 
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Joined: Sat Sep 25, 2004 10:19 pm
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Thanks bob for fixing the anatomy was a pain :P


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