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 Forum: Obsidian Discussion   Topic: Mulot Castle and villa

 Post subject: Re: Mulot Castle and villa
Posted: Wed Jul 13, 2011 8:17 am 

Replies: 45
Views: 10272


Agreed with falin and chips!

 Forum: Obsidian Discussion   Topic: Mulot Castle and villa

 Post subject: Re: Mulot Castle and villa
Posted: Mon Jul 11, 2011 7:57 pm 

Replies: 45
Views: 10272


I think he should get hi stuff back, the goal is to build up the player base again.

 Forum: Suggestions   Topic: Dispel Weapons

 Post subject: Re: Dispel Weapons
Posted: Sat Jul 02, 2011 6:52 pm 

Replies: 12
Views: 4966


True, but with prot and ra on a pvper with 300 life, i dont think wed be hitting huge hits, but maybe make it less powerful then the spell.

 Forum: Suggestions   Topic: Dispel Weapons

 Post subject: Re: Dispel Weapons
Posted: Sat Jul 02, 2011 12:01 pm 

Replies: 12
Views: 4966


These weapons wouldnt dispell automatically, but follow the same system the dispel is still working on right now, you need to have a certain amount of hp for it to dispel you.

if the spell is casted at random then it wont be opd

 Forum: Suggestions   Topic: Dispel Weapons

 Post subject: Re: Dispel Weapons
Posted: Sat Jul 02, 2011 10:13 am 

Replies: 12
Views: 4966


Im not sure what you really want me to right, but ill give it a shot Dispel now has more limitations on it, so polys can now pvp efficiently without worrying So by adding a dispel weapon that either has charges that u can use or simply at random like most weapons, it will cast the spell randomly whe...

 Forum: Suggestions   Topic: Dispel Weapons

 Post subject: Dispel Weapons
Posted: Sat Jul 02, 2011 7:10 am 

Replies: 12
Views: 4966


Can we get new weapons, now that the poly mage is going to be an active pvper.
Dispell weapons.

 Forum: Obsidian Discussion   Topic: understanding the new dispell...

Posted: Sat Jul 02, 2011 7:02 am 

Replies: 22
Views: 4941


Make rangers able to fire while moving to balance it out for them. Ranger vs poly mage inside little cube. Ranger gets raped.

 Forum: Obsidian Discussion   Topic: Fortune Guide

 Post subject: Re: Fortune Guide
Posted: Fri Jun 24, 2011 5:41 pm 

Replies: 6
Views: 2544


High priestess:

A bad memory is the result of faulty watchfulness. The High Priestess represents the subconscious and memory and she will record images upon her scroll whether clear or fuzzy. Luckily she represents the laws of recall or rather the laws of memory in her pictorial symbolism.

 Forum: Suggestions   Topic: Cooking check

 Post subject: Re: Cooking check
Posted: Wed Jun 22, 2011 11:01 am 

Replies: 14
Views: 5909


the problem with food is that its just not that usefull in game. Maybe mix skills with it to make special fish that are actually very good and rare to use in pvp. Be able to use regs in cooking, like garlic and stuff, mixing ingredients. Cook poison food. lmao Make food a valuable commodity. People ...

 Forum: Suggestions   Topic: Cross healing

 Post subject: Re: Cross healing
Posted: Fri Jun 17, 2011 9:25 am 

Replies: 18
Views: 6938


I think it sounds like a good idea.

 Forum: Suggestions   Topic: New Auction Minimum Bid Rule

Posted: Fri Jun 17, 2011 9:13 am 

Replies: 13
Views: 4557


I agree 1k minimum increase.

Ps. Todd, I doubt you even had the money to purchase it, second why do you purposely piss of people?

 Forum: Off Topic Chatter   Topic: Tired of the server

 Post subject: Re: Tired of the server
Posted: Sun Jun 12, 2011 1:53 pm 

Replies: 33
Views: 14068


Keep are characters and skills, I wouldnt mind the transfer, but restarting would be lame.

 Forum: Off Topic Chatter   Topic: Tired of the server

 Post subject: Re: Tired of the server
Posted: Sun Jun 12, 2011 10:38 am 

Replies: 33
Views: 14068


It sucks to be on an empty game, but this is the only game that I was able to play my whole life without ever truly giving up on. There is something about it that makes it so amusing. I hated it whenObsi went down a few years ago.Restarting would bring make us go back a step, but maybe bring us 2 st...

 Forum: Obsidian News   Topic: Friday Night Melee.

 Post subject: Re: Friday Night Melee.
Posted: Fri Jun 10, 2011 7:02 pm 

Replies: 34
Views: 18751


thanks bob!

 Forum: Suggestions   Topic: Voting Banners.

 Post subject: Re: Voting Banners.
Posted: Tue Jun 07, 2011 8:17 am 

Replies: 7
Views: 3269


Thatd be cool.
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