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 Forum: Obsidian Discussion   Topic: What would get you to play more often?

Posted: Thu Jun 10, 2010 7:28 pm 

Replies: 109
Views: 81131


1)spirit speak skill bonuses work without me having to actually use the skill before i use a necro spell. 2)summon undead work like summon creature. 3)spirit speak skill shortens delay between casts of summon undead and necro spirit. 4)some kind of summon mount for necromancers would be really kick ...

 Forum: Suggestions   Topic: The Bi-yearly Class Change Thread

Posted: Thu Jun 10, 2010 2:38 pm 

Replies: 10
Views: 3363


make summon undead work like summon creature

there isnt really a downside or an upside except being able to choose which undead you will summon all it is doing is making it fair and a usefull skills... otherwise you can make summon creature summon you random creatures making it fair.

 Forum: Off Topic Chatter   Topic: Super Bowl Predictions?

 Post subject: Re: Super Bowl Predictions?
Posted: Tue Jun 01, 2010 7:15 am 

Replies: 115
Views: 29950


NYC didnt get shit your stadium is in new jersey

 Forum: Obsidian News   Topic: June Plans

 Post subject: Re: June Plans
Posted: Thu May 27, 2010 7:57 pm 

Replies: 45
Views: 18687


id also like to see the spirit speak reward work without me having to re-use the skill after every spell should be automatic after ive reached a certain point... and not need to be re-done everytime i decide i want to cast a spell...

 Forum: Obsidian News   Topic: June Plans

 Post subject: Re: June Plans
Posted: Thu May 27, 2010 5:48 am 

Replies: 45
Views: 18687


i think the delay between casting necro spells also should be lowered just a tad as it stands a warrior can heal before i can cast 2 spells for the most part... or make the book a little more user friendly... by adding moveable icons and enabling me to use a lastspell hot key or somethin like that.

 Forum: Obsidian News   Topic: June Plans

 Post subject: Re: June Plans
Posted: Wed May 26, 2010 2:30 pm 

Replies: 45
Views: 18687


id like to see summon undead work like summon creature, and be able to control more than 1 without having to worry about the second one going wild at high spirit speak...

 Forum: Closed Bugs   Topic: few things with necromancers

Posted: Sun May 23, 2010 10:38 pm 

Replies: 0
Views: 795


1st off there is a bug when world save occurs, necro spirits disappear.
2ndly, i think summon undead should work like summon creator...

just my 2 cents

 Forum: Technical Issues   Topic: Spellweaving

 Post subject: Spellweaving
Posted: Sat May 22, 2010 1:06 pm 

Replies: 1
Views: 2220


Does anyone have an idea of how spellweaving works, and would like to share if they do.
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