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 Forum: Closed Bugs   Topic: Meditation Timer

 Post subject: Re: Meditation Timer
Posted: Tue Dec 15, 2009 1:43 pm 

Replies: 31
Views: 4837


Quote:
-- Meditation skill now fails based on meditation level, not eval int
I knew that I wasn't mixing things totally up. Here is it. Bob quoted from a previous thread. Cheers!

 Forum: Closed Bugs   Topic: Medatation

 Post subject: Re: Medatation
Posted: Tue Dec 15, 2009 1:40 pm 

Replies: 28
Views: 3948


I would also like to find out what the situation with med and war mode will be done. Im getting tired of being hit or in battle, trying to med successfully, but only failing because I forgot to tab out of war mode in order to gain some mana back. This system is beginning to worry more on pots than t...

 Forum: Closed Bugs   Topic: Meditation Timer

 Post subject: Re: Meditation Timer
Posted: Tue Dec 15, 2009 1:36 pm 

Replies: 31
Views: 4837


Bob mentioned eval int in another thread. If I remember correctly its like a couple threads below this. I can look but from what I have heard eval int has nothing to do with meditation anymore.

Remember, I might be mixing things up. So far I havent seen a lot of use in eval int with meditation.

 Forum: Quests and In-Game Events   Topic: Events

 Post subject: Re: Events
Posted: Tue Dec 15, 2009 12:15 am 

Replies: 52
Views: 24845


a) I wont mention their names, but I will admit I have identified who the moderators are (character wise). b) It was Zapp that was banned and not Zaphod. c) Family ties would mean you exclude little over half the shard that are either related or know each other in real life. d) Seeing as you only th...

 Forum: Obsidian Discussion   Topic: Ogres?

 Post subject: Re: Ogres?
Posted: Mon Dec 14, 2009 10:57 pm 

Replies: 6
Views: 1486


I believe this was discussed in a previous thread or mentioned. The idea was that it would limit everyone only hunting as daemons. One day daemons would have the most strength and dex boost and another day a gargoyle would be stronger. I honestly believe this was brought up in another thread by belg...

 Forum: Obsidian News   Topic: I just took the shard offline.

Posted: Mon Dec 14, 2009 10:52 pm 

Replies: 9
Views: 5148


Quick thinking Bob. Better to have the shard down for a few hours than have it crash totally. Well played!

 Forum: Quests and In-Game Events   Topic: Events

 Post subject: Re: Events
Posted: Mon Dec 14, 2009 10:50 pm 

Replies: 52
Views: 24845


Training new staff seems reasonable. Would be good to have well-trained staff implemented before account creation is brough back on the main website.

Im all for having new staff members to mess with!

 Forum: Off Topic Chatter   Topic: Lets sing a song!

 Post subject: Re: Lets sing a song!
Posted: Mon Dec 14, 2009 10:47 pm 

Replies: 860
Views: 227460


261 bottles of beer on the wall!!!
261 bottles of beer!!
take one down
pass it around
260 bottles of beer on the wall!!

 Forum: Closed Bugs   Topic: Meditation Timer

 Post subject: Re: Meditation Timer
Posted: Mon Dec 14, 2009 10:47 pm 

Replies: 31
Views: 4837


Eval int is supposed to give you an added bonus to your spells (damage spells); its like anatomy.

 Forum: Off Topic Chatter   Topic: Lets sing a song!

 Post subject: Re: Lets sing a song!
Posted: Mon Dec 14, 2009 1:15 am 

Replies: 860
Views: 227460


265 bottles of beer on the wall!!!
265 bottles of beer!!
take one down
pass it around
264 bottles of beer on the wall!!

 Forum: Closed Bugs   Topic: I am a red tamer.

 Post subject: Re: I am a red tamer.
Posted: Mon Dec 14, 2009 1:07 am 

Replies: 35
Views: 4615


I honestly dont see a issue. If anything I have found more stangs in this new system than the old.

 Forum: Closed Bugs   Topic: Meditation Timer

 Post subject: Re: Meditation Timer
Posted: Mon Dec 14, 2009 12:34 am 

Replies: 31
Views: 4837


Quote:
lolz.. my tamer is 50 magery 100 eval 45 med.. and i have 5 seconds delay between every successful med and 2 seconds between every fails
Im the same atm. I just needed a new hat and the problem was solved.

 Forum: Closed Bugs   Topic: necro bug-

 Post subject: Re: necro bug-
Posted: Mon Dec 14, 2009 12:30 am 

Replies: 3
Views: 864


Ya the rune chamber has become like a stable for tamers all of a sudden.

 Forum: Closed Bugs   Topic: Meditation Timer

 Post subject: Re: Meditation Timer
Posted: Sun Dec 13, 2009 1:05 am 

Replies: 31
Views: 4837


No problem. Ill try as well to pay attention more to what the things in-game tell me.

 Forum: Closed Bugs   Topic: Meditation Timer

 Post subject: Re: Meditation Timer
Posted: Sun Dec 13, 2009 12:49 am 

Replies: 31
Views: 4837


So all I need to do is get a new hat and this should stop. If that the only thing that I needed to do then I shall do that. Not trying to be rude, but I honestly dont go through your posts understand all the math and equations you do. The reason you are the coder is because you understand it and I d...
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